Rust Player Stats
Live UTC 89,289 playing

Online NA 104.10.76.61:28015 checked 3h ago

davcra.com 4k map - testing.

monthly wipes vanillamoddedoxide
Players now0
Slots50
Full0%
7-day average0peak 1
Rank#9,593top 43% · #1259 in NA
Last wipe2d agomonthly schedule
Next wipe5d 0hMon 2 Nov, 21:19 UTC
Launch Rust and join

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps68
average over 48 hours; 60 or more is smooth
Standingtop 43%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.250.50.75121:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

FitnessServer performance

025507510021:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 43% of all ranked servers, top 68% in NA. Ranked on player hours over the last seven days.

FixturesWipe schedule

a steady gap

Next wipeMonday 2 November, 21:19 UTCin 5d 0h Every 7 days 23 hours · medium confidence

usual gap5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held33%else halves by day 1

Coming wipes

  1. 5d 0hMon 2 Nov, 21:19 UTC
  2. 7d 22hThu 5 Nov, 19:00 UTCFW
  3. 13d 0hTue 10 Nov, 20:34 UTC
  4. 20d 23hWed 18 Nov, 19:49 UTC
  5. 28d 22hThu 26 Nov, 19:04 UTC
  6. 35d 22hThu 3 Dec, 19:00 UTCFW
  7. 36d 21hFri 4 Dec, 18:19 UTC

The first 48 hours of its last wipes

Sun 25 OctSun 18 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 22:04 UTC2d ago 1 – running 0
Sun 18 Oct, 23:19 UTC9d ago 1 halved by day 1 6.9 days 0
Sun 11 Oct, 00:04 UTC17d ago 1 halved by day 1 8 days 0
Fri 2 Oct, 14:08 UTC26d ago 1 held half 8.4 days 0
Thu 1 Oct, 22:28 UTC FW26d ago 1 – 0.7 days 0
Wed 30 Sep, 18:57 UTC28d ago 1 – 1.1 days 0
Sun 27 Sep, 15:19 UTC31d ago 1 held half 3.2 days 0
Sat 26 Sep, 03:26 UTC32d ago 1 – 1.5 days 0
Thu 17 Sep, 14:42 UTC41d ago 1 halved by day 4 8.5 days 0
Mon 14 Sep, 00:54 UTC44d ago 1 halved by day 2 3.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is davcra.com 4k map - testing. online, and how reliable is it?

Online now, davcra.com 4k map - testing. is up. The reported uptime puts the last restart at roughly 10 hours ago. 108 of 168 hours were up over the last 7 full days, 64% of the time. Rust Player Stats logged it for the first time on 13 September 2026.

Does davcra.com 4k map - testing. run smoothly?

The last 48 hours average out at 68 server fps; it never dropped below 60. Up to 94,069 entities sat in the world, buildings and deployables included. The memory ceiling was 2,784 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is davcra.com 4k map - testing. on?

On Linux, davcra.com 4k map - testing. runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but the protocol has to match to join.

Where is davcra.com 4k map - testing. located?

Its NA tag places davcra.com 4k map - testing. in North America. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 104.10.76.61:28015.

Tags

What do the server tags on davcra.com 4k map - testing. mean?

gmrust (Game mode): The standard Rust survival rules apply here; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): The region code is left blank; ^m (Monthly): The wipe comes once a month, with the force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: it's the game as Facepunch ships it; ^t (Tutorial on): The tutorial from Facepunch is open to new players; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; NA (North America): In the server browser it sits under North America are the tags davcra.com 4k map - testing. publishes, and the game's server browser reads them. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include davcra.com 4k map - testing.?

These Rust Player Stats lists take davcra.com 4k map - testing.: Modded Rust servers, live, Rust tutorial servers and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

Server rules

Which map is running on davcra.com 4k map - testing.?

Size 4,000, seed 2026680033: that is the procedural map davcra.com 4k map - testing. runs, generated by the game. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on davcra.com 4k map - testing.?

No gather rate appears in the name of davcra.com 4k map - testing.. Groups top out at 8 players, the default for the game. It plays as survival, gather, build, raid: the standard game. You can fight and raid other players here. The server browser files it under Modded: plugins or settings change the game. Oxide plugins are running. Its self-description is vanilla: no changed rates, kits or rules: it's the game as Facepunch ships it. VAC is on, so Valve's anti-cheat is watching.

Population

How full is davcra.com 4k map - testing. right now?

Out of 50 slots, 0 are taken on davcra.com 4k map - testing. at this moment. The seven-day average sits at 0 players; the peak reached 1. The busiest stretch of the last 48 hours came at 04:00 UTC, averaging 1 players.

Where does davcra.com 4k map - testing. sit in the rankings?

In North America it is #1,259, and #9,593 on seven-day player hours, in the top 43% of all ranked servers: davcra.com 4k map - testing..

Wipe schedule

What is the wipe schedule on davcra.com 4k map - testing.?

About every 5 days is how often davcra.com 4k map - testing. has wiped lately. Due on Monday 2 November at 21:19 UTC is its next wipe. 2 days 22 hours ago is when its current world was made. The wipe schedule in its tags is monthly.

What does wipe day look like on davcra.com 4k map - testing.?

1 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 0 hours after the latest wipe. The crowd stayed above half that peak until the next wipe in 33% of recent wipes. By day 1, it had fallen below half when it didn't hold.

Connect

How do I join davcra.com 4k map - testing.?

In the Rust console (F1) type client.connect 104.10.76.61:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,NA,^t,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp50
Max players It holds 50 slots.
ts8
Group limit Teams cap at 8, the game default.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly The wipe comes once a month, with the force wipe from Facepunch.

Difficulty

^v
Vanilla No changed rates, kits or rules: it's the game as Facepunch ships it.

Gameplay

^t
Tutorial on The tutorial from Facepunch is open to new players.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.