Rust Player Stats
Live UTC 61,057 playing

Online 104.128.50.77:28015 checked 15m ago

ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |

moddedoxide
Players now0
Slots50
Full0%
7-day average0peak –
Rank#15,262top 69%
Last wipe20d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join Website

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps173
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123401:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040001:0010:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 02:34 UTC20d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | online, and how reliable is it?

Right now ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | is online. Going by the uptime it reports, the last restart came about 20 hours ago. 85% of the time over the last 7 full days, which is 143 of 168 hours up. On 13 September 2026, Rust Player Stats saw it for the first time.

Does ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | run smoothly?

The last 48 hours average out at 173 server fps; it never dropped below 143. Up to 88,519 entities sat in the world, buildings and deployables included. Memory use reached 2,823 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | on?

On Linux, ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | runs Rust network protocol 2634 and build 167231. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | located?

There is no region published on ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. The address you connect to is 104.128.50.77:28015.

Tags

What do the server tags on ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | mean?

Tags published by ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | and picked up by the in-game browser: gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): The cap is 50 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2634 (Protocol): Your game must be on protocol 2634 to get in; cs167231 (Build): The game build here is 167231; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is its category: plugins or settings change how it plays. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |?

These Rust Player Stats lists take ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server rules

Which map is running on ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |?

The procedural map on ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | is size 4,000, generated by the game from seed 1371222681. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |?

Nothing in the name of ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | states a gather rate. Up to 8 players to a group, which is the default. survival, build, gather and raid in the standard game. PvP is on, and so is raiding. The server browser files it under Modded: plugins or settings change the game. It runs plugins: Oxide. Anti-cheat is on: VAC.

Live counts

How full is ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | right now?

Out of 50 slots, 0 are taken on ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | at this moment. Averaged out across the past week, the count is 0 players.

Where does ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | sit in the rankings?

Player hours over seven days place ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | at #15,262, among the top 69% of ranked servers.

Wipe timing

What is the wipe schedule on ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |?

The record holds too few of ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |'s wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 20 days 22 hours ago is when its current world was made.

What does wipe day look like on ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |?

The average busiest point of its recent wipes was 2 players. 1 hours after the wipe, the crowd peaked on the latest wipe.

Joining the server

How do I join ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |?

In the Rust console (F1) type client.connect 104.128.50.77:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in. You will find the website at https://discord.com/invite/bfHWCbze9s.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167231,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp50
Max players The cap is 50 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2634
Protocol Your game must be on protocol 2634 to get in.
cs167231
Build The game build here is 167231.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.