Rust Player Stats
Live UTC 99,275 playing

Online 104.129.132.45:28249 checked 11m ago

Rust Server-ish

moddedoxide
Players now0
Slots20
Full0%
7-day average0peak 1
Rank#11,441top 51%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 20 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps6
average over 48 hours; 60 or more is smooth
Standingtop 51%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.250.50.75118:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

FitnessServer performance

01020304018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 13:05 UTC27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is Rust Server-ish online, and how reliable is it?

Online now, Rust Server-ish is up. Going by the uptime it reports, the last restart came about 47 hours ago. 164 of 168 hours were up over the last 7 full days, 98% of the time. On 13 September 2026, Rust Player Stats saw it for the first time.

Does Rust Server-ish run smoothly?

6 server fps on average over 48 hours, and never under 5. Up to 72,700 entities sat in the world, buildings and deployables included. Memory use reached 2,146 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is Rust Server-ish on?

On Linux, Rust Server-ish runs Rust network protocol 2635 and build 168909. To get in, your game needs the same protocol; Steam handles the update.

Where is Rust Server-ish located?

No region is published by Rust Server-ish. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 104.129.132.45:28249.

Lists and filters

What do the server tags on Rust Server-ish mean?

The game's server browser reads these tags from Rust Server-ish: gmrust (Game mode): Rust survival as standard; mp20 (Max players): The cap is 20 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include Rust Server-ish?

These Rust Player Stats lists take Rust Server-ish: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server rules

Which map is running on Rust Server-ish?

The procedural map on Rust Server-ish is size 3,500, generated by the game from seed 871540004. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on Rust Server-ish?

No gather rate appears in the name of Rust Server-ish. Up to 8 players to a group, which is the default. gather, build, raid: the standard game: that is the survival game mode. Fighting and raiding between players is allowed. The server browser files it under Modded: plugins or settings change the game. It runs plugins: Oxide. Anti-cheat is on: VAC.

Player counts

What is the population on Rust Server-ish at the moment?

0 of 20 slots are filled on Rust Server-ish right now. Seven days back gives an average of 0 players and a peak of 1. The busiest stretch of the last 48 hours came at 09:00 UTC, averaging 0 players.

Where does Rust Server-ish sit in the rankings?

Player hours over seven days place Rust Server-ish at #11,441, among the top 51% of ranked servers.

Wipe schedule

What is the wipe schedule on Rust Server-ish?

To tell its rhythm, more of Rust Server-ish's wipes need to be on record. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 27 days 3 hours ago.

What does wipe day look like on Rust Server-ish?

1 players on average is what its recent wipes drew at their busiest. 0 hours after the wipe, the crowd peaked on the latest wipe.

How to join

How do I join Rust Server-ish?

Console route: F1 in Rust, then client.connect 104.129.132.45:28249. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival as standard.
mp20
Max players The cap is 20 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.