Online 104.129.132.53:28259 checked 13m ago
Chicago Rust
By the numbersMatch stats
against its 120 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 24% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
force wipes onlyNext wipeThursday 5 November, 19:00 UTCin 6d 23h The force wipe · high confidence
Coming wipes
- 6d 23hThu 5 Nov, 19:00 UTCFW
- 34d 23hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 9 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:09 UTC FW28d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
About the server
Is Chicago Rust online, and how reliable is it?
Online now, Chicago Rust is up. Going by the uptime it reports, the last restart came about 5 days 14 hours ago. 167 of 168 hours were up over the last 7 full days, 99% of the time. Rust Player Stats logged it for the first time on 13 September 2026.
Does Chicago Rust run smoothly?
8 server fps on average over 48 hours, and never under 5. Its entity count reached 107,011: buildings, deployables and the rest of the world. 5,444 MB of memory was the high point. A climbing entity count plus low fps: that is lag, as players experience it.
Which Rust version is Chicago Rust on?
On Linux, Chicago Rust runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but the protocol has to match to join.
Where is Chicago Rust located?
There is no region published on Chicago Rust. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. 104.129.132.53:28259 is the address.
Server tags
What do the server tags on Chicago Rust mean?
Tags published by Chicago Rust and picked up by the in-game browser: gmrust (Game mode): The standard Rust survival rules apply here; mp120 (Max players): The cap is 120 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category: plugins or settings change how it plays. At the top of this page the tags give you its players right now, its queue and the date its world was created.
Which Rust Player Stats lists and filters include Chicago Rust?
You will find Chicago Rust on the following Rust Player Stats lists: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
Which map is running on Chicago Rust?
Size 4,300, seed 637000580: that is the procedural map Chicago Rust runs, generated by the game. You can look at it on RustMaps from this page, since size and seed give the same map.
What are the rules and settings on Chicago Rust?
No gather rate appears in the name of Chicago Rust. Groups top out at 8 players, the default for the game. survival, build, gather and raid in the standard game. Fighting and raiding between players is allowed. Under Modded in the server browser: the game is changed by plugins or settings. It runs plugins: Oxide. Anti-cheat is on: VAC.
Population
How full is Chicago Rust right now?
Out of 120 slots, 0 are taken on Chicago Rust at this moment. Averaged across seven days: 0 players. The high point: 3. Peak traffic in the last 48 hours landed at 03:00 UTC, averaging 1 players.
Where does Chicago Rust sit in the rankings?
The last seven days put Chicago Rust at #5,459 on player hours: top 24% of all ranked servers.
Wipe schedule
What is the wipe schedule on Chicago Rust?
The force wipe is the only wipe for Chicago Rust, once a month. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. The world it runs now was made 28 days ago.
What does wipe day look like on Chicago Rust?
3 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 9 hours after the latest wipe.
Joining the server
How do I join Chicago Rust?
Console route: F1 in Rust, then client.connect 104.129.132.53:28259. Or use Launch Rust here, which opens Rust through Steam and connects you.
GlossaryServer tags
what each one meansPublished as mp120,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp120
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.