Rust Player Stats
Live UTC 102,993 playing

Online 104.129.132.53:28259 checked 13m ago

Chicago Rust

moddedoxide
Players now0
Slots120
Full0%
7-day average0peak 3
Rank#5,459top 24%
Last wipe28d agono schedule published
Next wipe6d 23hThu 5 Nov, 19:00 UTC FW
Launch Rust and join

By the numbersMatch stats

against its 120 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak3
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps8
average over 48 hours; 60 or more is smooth
Standingtop 24%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.250.50.75120:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

FitnessServer performance

01020304020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 6d 23h The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

  1. 6d 23hThu 5 Nov, 19:00 UTCFW
  2. 34d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 9 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:09 UTC FW28d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is Chicago Rust online, and how reliable is it?

Online now, Chicago Rust is up. Going by the uptime it reports, the last restart came about 5 days 14 hours ago. 167 of 168 hours were up over the last 7 full days, 99% of the time. Rust Player Stats logged it for the first time on 13 September 2026.

Does Chicago Rust run smoothly?

8 server fps on average over 48 hours, and never under 5. Its entity count reached 107,011: buildings, deployables and the rest of the world. 5,444 MB of memory was the high point. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is Chicago Rust on?

On Linux, Chicago Rust runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but the protocol has to match to join.

Where is Chicago Rust located?

There is no region published on Chicago Rust. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. 104.129.132.53:28259 is the address.

Server tags

What do the server tags on Chicago Rust mean?

Tags published by Chicago Rust and picked up by the in-game browser: gmrust (Game mode): The standard Rust survival rules apply here; mp120 (Max players): The cap is 120 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category: plugins or settings change how it plays. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include Chicago Rust?

You will find Chicago Rust on the following Rust Player Stats lists: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

Which map is running on Chicago Rust?

Size 4,300, seed 637000580: that is the procedural map Chicago Rust runs, generated by the game. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on Chicago Rust?

No gather rate appears in the name of Chicago Rust. Groups top out at 8 players, the default for the game. survival, build, gather and raid in the standard game. Fighting and raiding between players is allowed. Under Modded in the server browser: the game is changed by plugins or settings. It runs plugins: Oxide. Anti-cheat is on: VAC.

Population

How full is Chicago Rust right now?

Out of 120 slots, 0 are taken on Chicago Rust at this moment. Averaged across seven days: 0 players. The high point: 3. Peak traffic in the last 48 hours landed at 03:00 UTC, averaging 1 players.

Where does Chicago Rust sit in the rankings?

The last seven days put Chicago Rust at #5,459 on player hours: top 24% of all ranked servers.

Wipe schedule

What is the wipe schedule on Chicago Rust?

The force wipe is the only wipe for Chicago Rust, once a month. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. The world it runs now was made 28 days ago.

What does wipe day look like on Chicago Rust?

3 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 9 hours after the latest wipe.

Joining the server

How do I join Chicago Rust?

Console route: F1 in Rust, then client.connect 104.129.132.53:28259. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp120,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp120
Max players The cap is 120 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.