Online 104.129.133.107:28089 checked 13m ago
Water World
By the numbersMatch stats
against its 200 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:35 UTC FW27d ago | 1 | – | running | 0 |
| Mon 28 Sep, 21:48 UTC30d ago | 1 | held half | 2.9 days | 0 |
| Fri 25 Sep, 23:20 UTC33d ago | 0 | – | 2.9 days | 0 |
| Fri 25 Sep, 02:10 UTC34d ago | 1 | – | 0.9 days | 0 |
| Wed 16 Sep, 21:56 UTC42d ago | 1 | halved by day 2 | 8.2 days | 0 |
| Wed 16 Sep, 03:04 UTC43d ago | 1 | – | 0.8 days | 0 |
| Tue 15 Sep, 02:14 UTC44d ago | 1 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server details
Is Water World online, and how reliable is it?
The lights are on at Water World: online as you read this. The reported uptime puts the last restart at roughly 42 hours ago. 98% of the time over the last 7 full days, which is 164 of 168 hours up. The first record Rust Player Stats has of it is 13 September 2026.
Does Water World run smoothly?
5 server fps on average over 48 hours, and never under 5. Buildings, deployables and everything else in the world pushed the entity count to 65,509. The memory ceiling was 2,422 MB. A climbing entity count plus low fps: that is lag, as players experience it.
Which Rust version is Water World on?
Linux carries Rust network protocol 2635 and build 168909 at Water World. Same protocol or no entry: your game must match, and Steam keeps it updated for you.
Where is Water World located?
No region is published by Water World. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 104.129.133.107:28089.
Lists and filters
What do the server tags on Water World mean?
gmrust (Game mode): Rust survival as standard; mp200 (Max players): Slot count: 200; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): The region code is left blank; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category: plugins or settings change how it plays are the tags Water World publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.
Which Rust Player Stats lists and filters include Water World?
You will find Water World on the following Rust Player Stats lists: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
Which map is running on Water World?
Water World runs a game-generated procedural map: size 3,500, seed 1350359164. Same size, same seed, same map, so RustMaps shows it from this page.
What are the rules and settings on Water World?
Nothing in the name of Water World states a gather rate. The cap is 8 players per group, the game's default. It plays as survival, gather, build, raid: the standard game. You can fight and raid other players here. Under Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are running. Anti-cheat is on: VAC.
Population
What is the population on Water World at the moment?
0 of 200 slots are filled on Water World right now. The seven-day average for this server is 0 players.
Where does Water World sit in the rankings?
Player hours over seven days place Water World at #15,323, among the top 69% of ranked servers.
Wipe schedule
What is the wipe schedule on Water World?
There is no next wipe to predict for Water World, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. The world it runs now was made 27 days 14 hours ago.
What does wipe day look like on Water World?
1 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 1 hours after the latest wipe. Half that peak was held until the next wipe in 50% of its recent wipes. It fell below half by day 2 when it didn't hold.
Joining the server
How do I join Water World?
In the Rust console (F1) type client.connect 104.129.133.107:28089. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.
GlossaryServer tags
what each one meansPublished as mp200,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp200
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.