Online 104.143.3.231:28029 checked 8m ago
The Chill Zone
By the numbersMatch stats
against its 160 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 23% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 37 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 03:14 UTC13d ago | 3 | – | running | 0 |
| Thu 1 Oct, 21:10 UTC FW26d ago | 5 | halved by day 4 | 13.3 days | 0 |
| Sun 20 Sep, 18:18 UTC37d ago | 2 | halved by day 7 | 11.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server details
Is The Chill Zone online, and how reliable is it?
The lights are on at The Chill Zone: online as you read this. The reported uptime puts the last restart at roughly 5 days 8 hours ago. 168 of 168 hours were up over the last 7 full days, 100% of the time. Rust Player Stats logged it for the first time on 13 September 2026.
Does The Chill Zone run smoothly?
Averaging 7 server fps across the last 48 hours, it held a floor of 5. Up to 111,558 entities sat in the world, buildings and deployables included. The memory ceiling was 4,704 MB. A climbing entity count plus low fps: that is lag, as players experience it.
Which Rust version is The Chill Zone on?
On Linux, The Chill Zone runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but the protocol has to match to join.
Where is The Chill Zone located?
There is no region published on The Chill Zone. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 104.143.3.231:28029.
Server tags
What do the server tags on The Chill Zone mean?
Tags published by The Chill Zone and picked up by the in-game browser: gmrust (Game mode): The standard Rust survival rules apply here; mp160 (Max players): Slot count: 160; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.
Which Rust Player Stats lists and filters include The Chill Zone?
The Rust Player Stats lists that include The Chill Zone are: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Map and rules
Which map is running on The Chill Zone?
The procedural map on The Chill Zone is size 4,350, generated by the game from seed 1193930318. The map repeats with that size and seed, and you can view it on RustMaps from here.
What are the rules and settings on The Chill Zone?
The name of The Chill Zone does not say what the gather rate is. Groups top out at 8 players, the default for the game. It plays as survival, build, gather and raid in the standard game. PvP is on, and so is raiding. Plugins or settings change the game, so the server browser lists it as Modded. Oxide plugins are running. VAC is on, so Valve's anti-cheat is watching.
Player counts
What is the population on The Chill Zone at the moment?
The board shows The Chill Zone at 0 players, with 160 slots in total. Averaged across seven days: 0 players. The high point: 4. The busiest stretch of the last 48 hours came at 19:00 UTC, averaging 1 players.
Where does The Chill Zone sit in the rankings?
Ranked #5,110 on seven-day player hours, The Chill Zone is in the top 23% of all ranked servers.
Wipe schedule
What is the wipe schedule on The Chill Zone?
No next wipe can be predicted for The Chill Zone, because it wipes at irregular times. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 13 days 3 hours ago is when its current world was made.
What does wipe day look like on The Chill Zone?
At their busiest, its recent wipes drew 3 players on average. The crowd reached its peak 37 hours after the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. It fell below half by day 5.5 when it didn't hold.
Joining the server
How do I join The Chill Zone?
In the Rust console (F1) type client.connect 104.143.3.231:28029. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.
GlossaryServer tags
what each one meansPublished as mp160,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp160
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
