Rust Player Stats
Live UTC 39,491 playing

Online 104.143.3.231:28029 checked 8m ago

The Chill Zone

moddedoxide
Players now0
Slots160
Full0%
7-day average0peak 4
Rank#5,110top 23%
Last wipe13d agono schedule published
Next wipe–no rhythm it keeps
Launch Rust and join

By the numbersMatch stats

against its 160 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak4
the fullest it got this week
48-hour peak2
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps7
average over 48 hours; 60 or more is smooth
Standingtop 23%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.511.5208:0017:0002:0011:0020:0005:00

Hourly average and peak, UTC.

FitnessServer performance

01020304008:0017:0002:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap12.2 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 5.5

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctSun 20 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 37 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 03:14 UTC13d ago 3 – running 0
Thu 1 Oct, 21:10 UTC FW26d ago 5 halved by day 4 13.3 days 0
Sun 20 Sep, 18:18 UTC37d ago 2 halved by day 7 11.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is The Chill Zone online, and how reliable is it?

The lights are on at The Chill Zone: online as you read this. The reported uptime puts the last restart at roughly 5 days 8 hours ago. 168 of 168 hours were up over the last 7 full days, 100% of the time. Rust Player Stats logged it for the first time on 13 September 2026.

Does The Chill Zone run smoothly?

Averaging 7 server fps across the last 48 hours, it held a floor of 5. Up to 111,558 entities sat in the world, buildings and deployables included. The memory ceiling was 4,704 MB. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is The Chill Zone on?

On Linux, The Chill Zone runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but the protocol has to match to join.

Where is The Chill Zone located?

There is no region published on The Chill Zone. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 104.143.3.231:28029.

Server tags

What do the server tags on The Chill Zone mean?

Tags published by The Chill Zone and picked up by the in-game browser: gmrust (Game mode): The standard Rust survival rules apply here; mp160 (Max players): Slot count: 160; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include The Chill Zone?

The Rust Player Stats lists that include The Chill Zone are: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

Which map is running on The Chill Zone?

The procedural map on The Chill Zone is size 4,350, generated by the game from seed 1193930318. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on The Chill Zone?

The name of The Chill Zone does not say what the gather rate is. Groups top out at 8 players, the default for the game. It plays as survival, build, gather and raid in the standard game. PvP is on, and so is raiding. Plugins or settings change the game, so the server browser lists it as Modded. Oxide plugins are running. VAC is on, so Valve's anti-cheat is watching.

Player counts

What is the population on The Chill Zone at the moment?

The board shows The Chill Zone at 0 players, with 160 slots in total. Averaged across seven days: 0 players. The high point: 4. The busiest stretch of the last 48 hours came at 19:00 UTC, averaging 1 players.

Where does The Chill Zone sit in the rankings?

Ranked #5,110 on seven-day player hours, The Chill Zone is in the top 23% of all ranked servers.

Wipe schedule

What is the wipe schedule on The Chill Zone?

No next wipe can be predicted for The Chill Zone, because it wipes at irregular times. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 13 days 3 hours ago is when its current world was made.

What does wipe day look like on The Chill Zone?

At their busiest, its recent wipes drew 3 players on average. The crowd reached its peak 37 hours after the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. It fell below half by day 5.5 when it didn't hold.

Joining the server

How do I join The Chill Zone?

In the Rust console (F1) type client.connect 104.143.3.231:28029. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp160,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp160
Max players Slot count: 160.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.