Offline NA 104.175.149.25:28015 checked 1h ago
LocalDev
By the numbersMatch stats
against its 10 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 24% of all ranked servers, top 48% in NA. Ranked on player hours over the last seven days.
FixturesWipe schedule
Next wipeThursday 5 November, 19:00 UTCin 8d 17h The force wipe
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
About the server
Is LocalDev online, and how reliable is it?
LocalDev sits offline; 1 hours ago is when it was last seen. 48 of 48 hours were up over the last 2 full days, 100% of the time. Rust Player Stats logged it for the first time on 25 October 2026.
Which Rust version is LocalDev on?
On Windows, LocalDev runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but the protocol has to match to join.
Where is LocalDev located?
Its NA tag places LocalDev in North America. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 104.175.149.25:28015.
Server tags
What do the server tags on LocalDev mean?
Tags published by LocalDev and picked up by the in-game browser: gmrust (Game mode): The standard Rust survival rules apply here; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): The region code is left blank; ^m (Monthly): Facepunch's force wipe is the monthly wipe here; ^v (Vanilla): The game as shipped by Facepunch, with rates, kits and rules untouched; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; ^y (Carbon): Carbon provides the plugin framework here; NA (North America): North America is where the browser lists it. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.
Which Rust Player Stats lists and filters include LocalDev?
You will find LocalDev on the following Rust Player Stats lists: Modded Rust servers, live and North America Rust servers. Searching the server list with these filters returns it: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Map and rules
Which map is running on LocalDev?
A procedural map, generated by the game, is what LocalDev runs.
What are the rules and settings on LocalDev?
The name of LocalDev does not say what the gather rate is. Up to 8 players to a group, which is the default. survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Under Modded in the server browser: the game is changed by plugins or settings. It runs plugins: Carbon. The word it uses is vanilla: the game as shipped by Facepunch, with rates, kits and rules untouched. VAC is off, so Valve's anti-cheat is not watching.
Player counts
How full is LocalDev right now?
Last seen 1 hours ago, LocalDev is offline right now. The seven-day average sits at 1 players; the peak reached 1. Peak traffic in the last 48 hours landed at 03:00 UTC, averaging 1 players.
Where does LocalDev sit in the rankings?
LocalDev sits at #5,238 for player hours in the past seven days — #894 in North America and inside the top 24% of every ranked server.
Wipe schedule
What is the wipe schedule on LocalDev?
The next wipe for LocalDev is estimated from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. 9 days 19 hours ago, its current world was made. A monthly wipe schedule is published in its tags.
How to join
How do I join LocalDev?
Console route: F1 in Rust, then client.connect 104.175.149.25:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.
GlossaryServer tags
what each one meansPublished as mp10,ptrak,$r?,v2635,^z,^y,^m,^v,NA,gmrust,cs168909,ts8
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^z
^y
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.