Rust Player Stats
Live UTC 32,263 playing

Offline 104.193.148.42:28015 checked 3d ago

My Rust server | Powered by AMP

moddedoxide
Players now0
Slots10
Full0%
7-day average0peak –
Rank#15,349top 69%
Last wipe22d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 10 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct11 Oct15 Oct20 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 06:53 UTC22d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is My Rust server | Powered by AMP online, and how reliable is it?

My Rust server | Powered by AMP sits offline; 3 days 2 hours ago is when it was last seen. 98 of 168 hours were up over the last 7 full days, 58% of the time. On 6 October 2026, Rust Player Stats saw it for the first time.

Which Rust version is My Rust server | Powered by AMP on?

On Linux, My Rust server | Powered by AMP runs Rust network protocol 2634 and build 166652. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is My Rust server | Powered by AMP located?

There is no region published on My Rust server | Powered by AMP. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 104.193.148.42:28015.

Lists and filters

What do the server tags on My Rust server | Powered by AMP mean?

Tags published by My Rust server | Powered by AMP and picked up by the in-game browser: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): The cap is 10 slots; ts8 (Group limit): Teams cap at 8, the game default; v2634 (Protocol): Game protocol 2634: join only if your game matches that version; cs166652 (Build): It runs game build 166652; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its category: plugins or settings change how it plays. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include My Rust server | Powered by AMP?

You will find My Rust server | Powered by AMP on the following Rust Player Stats lists: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server rules

Which map is running on My Rust server | Powered by AMP?

Size 4,500, seed 705372729: that is the procedural map My Rust server | Powered by AMP runs, generated by the game. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on My Rust server | Powered by AMP?

The name of My Rust server | Powered by AMP does not say what the gather rate is. The cap is 8 players per group, the game's default. It plays as survival, build, gather and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the server browser lists it as Modded. Oxide plugins are running. Anti-cheat is on: VAC.

Player counts

How full is My Rust server | Powered by AMP right now?

The board shows My Rust server | Powered by AMP offline, last seen 3 days 2 hours ago. The seven-day average for this server is 0 players.

Where does My Rust server | Powered by AMP sit in the rankings?

Ranked #15,349 on seven-day player hours, My Rust server | Powered by AMP is in the top 69% of all ranked servers.

Wipe timing

What is the wipe schedule on My Rust server | Powered by AMP?

The record holds too few of My Rust server | Powered by AMP's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 22 days 21 hours ago is when its current world was made.

What does wipe day look like on My Rust server | Powered by AMP?

At their busiest, its recent wipes drew 1 players on average. The crowd reached its peak 1 hours after the latest wipe.

Connect

How do I join My Rust server | Powered by AMP?

In the Rust console (F1) type client.connect 104.193.148.42:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp10
Max players The cap is 10 slots.
ts8
Group limit Teams cap at 8, the game default.
v2634
Protocol Game protocol 2634: join only if your game matches that version.
cs166652
Build It runs game build 166652.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.