Rust Player Stats
Live UTC 67,310 playing

Offline 104.28.214.128:28015 checked 2d ago

skin_test

moddedoxide
Players now0
Slots100
Full0%
7-day average0peak –
Rank#15,318top 69%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 100 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is skin_test online, and how reliable is it?

Down at the moment, skin_test was last seen 2 days 18 hours ago. The last 7 full days put it at 1 of 168 hours up, 1% uptime. The first record Rust Player Stats has of it is 21 October 2026.

Which Rust version is skin_test on?

Windows carries Rust network protocol 2635 and build 168909 at skin_test. To get in, your game needs the same protocol; Steam handles the update.

Where is skin_test located?

There is no region published on skin_test. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. 104.28.214.128:28015 is the address.

Server tags

What do the server tags on skin_test mean?

The game's server browser reads these tags from skin_test: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): The cap is 100 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include skin_test?

The Rust Player Stats lists that include skin_test are: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

Which map is running on skin_test?

skin_test runs a map the game generates: procedural.

What are the rules and settings on skin_test?

No gather rate appears in the name of skin_test. The cap is 8 players per group, the game's default. It plays as survival, build, gather and raid in the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded: plugins or settings change the game. Oxide plugins are running. Anti-cheat is on: VAC.

Live counts

What is the population on skin_test at the moment?

The board shows skin_test offline, last seen 2 days 18 hours ago. The seven-day average for this server is 0 players.

Where does skin_test sit in the rankings?

Ranked #15,318 on seven-day player hours, skin_test is in the top 69% of all ranked servers.

Wipe timing

What is the wipe schedule on skin_test?

The rhythm of skin_test's wipes cannot be told yet, because not enough are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now was made 25 days 3 hours ago.

Connect

How do I join skin_test?

Console route: F1 in Rust, then client.connect 104.28.214.128:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp100
Max players The cap is 100 slots.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.