Rust Player Stats
Live UTC 32,155 playing

Offline 104.28.246.128:28015 checked 38d ago

skin_test

moddedoxide
Players now0
Slots100
Full0%
7-day average0peak –
Rank#15,515no region published
Last wipe51d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 100 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is skin_test online, and how reliable is it?

Down at the moment, skin_test was last seen 38 days 13 hours ago. The last 7 full days put it at 0 of 168 hours up, 0% uptime. The first record Rust Player Stats has of it is 20 September 2026.

Which Rust version is skin_test on?

Rust network protocol 2633 and build 164530 on Windows: that is the setup at skin_test. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is skin_test located?

No region is published by skin_test. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. You will find it at 104.28.246.128:28015.

Tags

What do the server tags on skin_test mean?

The game's server browser reads these tags from skin_test: gmrust (Game mode): Rust survival as standard; mp100 (Max players): It holds 100 slots; ts8 (Group limit): The default 8 per team applies here; v2633 (Protocol): Your game must be on protocol 2633 to get in; cs164530 (Build): Build number: 164530; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include skin_test?

You will find skin_test on the following Rust Player Stats lists: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules and settings

Which map is running on skin_test?

A procedural map, generated by the game, is what skin_test runs.

What are the rules and settings on skin_test?

Nothing in the name of skin_test states a gather rate. The cap is 8 players per group, the game's default. gather, build, raid: the standard game: that is the survival game mode. You can fight and raid other players here. Plugins or settings change the game, so the server browser lists it as Modded. Plugins in use: Oxide. VAC is on, so Valve's anti-cheat is watching.

Player counts

How full is skin_test right now?

Down at the moment, skin_test was last seen 38 days 13 hours ago.

Where does skin_test sit in the rankings?

The last seven days put skin_test at #15,515 on player hours: top – of all ranked servers.

Wipe schedule

What is the wipe schedule on skin_test?

The record holds too few of skin_test's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now was made 51 days 12 hours ago.

Connect

How do I join skin_test?

In the Rust console (F1) type client.connect 104.28.246.128:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Rust survival as standard.
mp100
Max players It holds 100 slots.
ts8
Group limit The default 8 per team applies here.
v2633
Protocol Your game must be on protocol 2633 to get in.
cs164530
Build Build number: 164530.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.