Rust Player Stats
Live UTC 103,775 playing

Offline 106.155.240.84:28015 checked 4h ago

My Rust Server

moddedoxide
Players now0
Slots3
Full0%
7-day average2peak 2
Rank#4,942top 22%
Last wipe5d agono schedule published
Next wipe–no rhythm it keeps
Launch Rust and join

By the numbersMatch stats

against its 3 slots
Players now0
0% of the slots taken
7-day average2
players on an average hour this week
7-day peak2
the fullest it got this week
48-hour peak2
the busiest hour of the last two days
On the list6 of 48 hours
hours it answered in the last two days
Standingtop 22%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.511.5212:0013:0014:0012:0013:0014:00

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep2 Oct7 Oct13 Oct18 Oct29 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap14 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 24 OctSat 3 OctSat 26 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 09:18 UTC5d ago 2 – running 0
Sat 3 Oct, 12:05 UTC26d ago 2 held half 20.9 days 2
Sat 26 Sep, 08:20 UTC33d ago 2 held half 7.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is My Rust Server online, and how reliable is it?

Down at the moment, My Rust Server was last seen 4 hours ago. 14% of the time over the last 7 full days, which is 23 of 168 hours up. On 26 September 2026, Rust Player Stats saw it for the first time.

Which Rust version is My Rust Server on?

On Linux, My Rust Server runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but the protocol has to match to join.

Where is My Rust Server located?

Nothing on My Rust Server states a region. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. The address you connect to is 106.155.240.84:28015.

Lists and filters

What do the server tags on My Rust Server mean?

gmrust (Game mode): The standard Rust survival rules apply here; mp3 (Max players): It holds 3 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its category: plugins or settings change how it plays are the tags My Rust Server publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include My Rust Server?

You will find My Rust Server on the following Rust Player Stats lists: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server rules

Which map is running on My Rust Server?

My Rust Server runs a map the game generates: procedural.

What are the rules and settings on My Rust Server?

The name of My Rust Server does not say what the gather rate is. The cap is 8 players per group, the game's default. It plays as survival, build, gather and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the server browser lists it as Modded. Oxide plugins are running. VAC is on, so Valve's anti-cheat is watching.

Live counts

How full is My Rust Server right now?

The board shows My Rust Server offline, last seen 4 hours ago. The seven-day average sits at 2 players; the peak reached 2. It drew its biggest crowd of the last 48 hours at 13:00 UTC: 2 players on average.

Where does My Rust Server sit in the rankings?

Ranked #4,942 on seven-day player hours, My Rust Server is in the top 22% of all ranked servers.

Wipe schedule

What is the wipe schedule on My Rust Server?

No next wipe can be predicted for My Rust Server, because it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 5 days 9 hours ago, its current world was made.

What does wipe day look like on My Rust Server?

The average busiest point of its recent wipes was 2 players. 0 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.

How to join

How do I join My Rust Server?

Console route: F1 in Rust, then client.connect 106.155.240.84:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp3,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp3
Max players It holds 3 slots.
ts8
Group limit Teams cap at 8, the game default.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.