Rust Player Stats
Live UTC 63,543 playing

Online 108.136.160.56:28015 checked 13m ago

[SEA] RustCamp | 3x | Biweekly

3x biweekly wipes moddedoxide
Players now0
Slots50
Full0%
7-day average0peak –
Rank#15,339top 69%
Last wipe24d agobiweekly schedule
Next wipe3d 23hSun 1 Nov, 22:13 UTC
Launch Rust and join

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps220
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123423:0008:0017:0001:0010:0020:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040023:0008:0017:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep5 Oct11 Oct16 Oct22 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

from its schedule tag

Next wipeSunday 1 November, 22:13 UTCin 3d 23h Its biweekly schedule tag · low confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 3d 23hSun 1 Nov, 22:13 UTC
  2. 7d 20hThu 5 Nov, 19:00 UTCFW
  3. 17d 23hSun 15 Nov, 22:13 UTC
  4. 31d 23hSun 29 Nov, 22:13 UTC
  5. 35d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 22:13 UTC24d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is [SEA] RustCamp | 3x | Biweekly online, and how reliable is it?

Online now, [SEA] RustCamp | 3x | Biweekly is up. About 2 days 2 hours ago is when it restarted, judging by its reported uptime. 111 of 168 hours were up over the last 7 full days, 66% of the time. On 29 September 2026, Rust Player Stats saw it for the first time.

Does [SEA] RustCamp | 3x | Biweekly run smoothly?

Averaging 220 server fps across the last 48 hours, it held a floor of 183. Its entity count reached 69,800: buildings, deployables and the rest of the world. The memory ceiling was 2,363 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is [SEA] RustCamp | 3x | Biweekly on?

Linux carries Rust network protocol 2635 and build 168909 at [SEA] RustCamp | 3x | Biweekly. Steam updates your game for you, but the protocol has to match to join.

Where is [SEA] RustCamp | 3x | Biweekly located?

The name of [SEA] RustCamp | 3x | Biweekly points to Asia, though it publishes no region tag. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 108.136.160.56:28015.

Server tags

What do the server tags on [SEA] RustCamp | 3x | Biweekly mean?

gmrust (Game mode): The standard Rust survival rules apply here; mp50 (Max players): Slot count: 50; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): The region code is left blank; ^b (Biweekly): The cycle is two weeks per wipe; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded are the tags [SEA] RustCamp | 3x | Biweekly publishes, and the game's server browser reads them. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include [SEA] RustCamp | 3x | Biweekly?

The Rust Player Stats lists that include [SEA] RustCamp | 3x | Biweekly are: 3x Rust servers, ranked live and Modded Rust servers, live. These filters on the server list bring it up: Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 3x.

Server rules

Which map is running on [SEA] RustCamp | 3x | Biweekly?

The procedural map on [SEA] RustCamp | 3x | Biweekly is size 3,500, generated by the game from seed 12345. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on [SEA] RustCamp | 3x | Biweekly?

Gather rate for [SEA] RustCamp | 3x | Biweekly is 3x, straight from its name. Up to 8 players to a group, which is the default. build, gather and raid in the standard game: that is the survival game mode. You can fight and raid other players here. Plugins or settings change the game, so the server browser lists it as Modded. Plugins in use: Oxide. Anti-cheat is on: VAC.

Player counts

What is the population on [SEA] RustCamp | 3x | Biweekly at the moment?

Out of 50 slots, 0 are taken on [SEA] RustCamp | 3x | Biweekly at this moment. The seven-day average for this server is 0 players.

Where does [SEA] RustCamp | 3x | Biweekly sit in the rankings?

The last seven days put [SEA] RustCamp | 3x | Biweekly at #15,339 on player hours: top 69% of all ranked servers.

Wipe days

What is the wipe schedule on [SEA] RustCamp | 3x | Biweekly?

With so few of [SEA] RustCamp | 3x | Biweekly's wipes logged, its tag is what the prediction goes on, not a confirmed schedule. Due on Sunday 1 November at 22:13 UTC is its next wipe. The world it runs now was made 24 days ago. The wipe schedule in its tags is every two weeks.

What does wipe day look like on [SEA] RustCamp | 3x | Biweekly?

The average busiest point of its recent wipes was 0 players. 0 hours after the wipe, the crowd peaked on the latest wipe.

Joining the server

How do I join [SEA] RustCamp | 3x | Biweekly?

Console route: F1 in Rust, then client.connect 108.136.160.56:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp50
Max players Slot count: 50.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code The region code is left blank.

Wipe schedule

^b
Biweekly The cycle is two weeks per wipe.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.