Rust Player Stats
Live UTC 96,161 playing

Online 108.181.91.179:28016 checked 14m ago

KushKastle

moddedcarbon
Players now0
Slots400
Full0%
7-day average0peak –
Rank#15,341top 69%
Last wipe21d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 400 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps187
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123417:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 23:09 UTC21d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is KushKastle online, and how reliable is it?

Right now KushKastle is online. Going by the uptime it reports, the last restart came about 3 days 21 hours ago. 167 of 168 hours were up over the last 7 full days, 99% of the time. Rust Player Stats logged it for the first time on 19 September 2026.

Does KushKastle run smoothly?

Averaging 187 server fps across the last 48 hours, it held a floor of 102. Buildings, deployables and everything else in the world pushed the entity count to 202,565. The memory ceiling was 5,021 MB. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is KushKastle on?

Linux carries Rust network protocol 2634 and build 167058 at KushKastle. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is KushKastle located?

There is no region published on KushKastle. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 108.181.91.179:28016.

Server tags

What do the server tags on KushKastle mean?

gmrust (Game mode): Survival, standard Rust style; mp400 (Max players): Slot count: 400; ts8 (Group limit): The default 8 per team applies here; v2634 (Protocol): Game protocol 2634: join only if your game matches that version; cs167058 (Build): It runs game build 167058; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): No region code is set; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; ^y (Carbon): The plugin framework is Carbon are the tags KushKastle publishes, and the game's server browser reads them. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include KushKastle?

The Rust Player Stats lists that include KushKastle are: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server rules

Which map is running on KushKastle?

The procedural map on KushKastle is size 6,000, generated by the game from seed 1. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on KushKastle?

No gather rate appears in the name of KushKastle. Groups top out at 8 players, the default for the game. build, gather and raid in the standard game: that is the survival game mode. PvP is on, and so is raiding. Under Modded in the server browser: the game is changed by plugins or settings. Carbon plugins are running. VAC is on, so Valve's anti-cheat is watching.

Player counts

How full is KushKastle right now?

Out of 400 slots, 0 are taken on KushKastle at this moment. The seven-day average for this server is 0 players.

Where does KushKastle sit in the rankings?

Ranked #15,341 on seven-day player hours, KushKastle is in the top 69% of all ranked servers.

Wipe days

What is the wipe schedule on KushKastle?

To tell its rhythm, more of KushKastle's wipes need to be on record. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. The world it runs now was made 21 days 17 hours ago.

What does wipe day look like on KushKastle?

0 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 0 hours after the latest wipe.

Connect

How do I join KushKastle?

In the Rust console (F1) type client.connect 108.181.91.179:28016. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp400,ptrak,$r?,v2634,gmrust,cs167058,ts8,^z,^y

Game

gmrust
Game mode Survival, standard Rust style.
mp400
Max players Slot count: 400.
ts8
Group limit The default 8 per team applies here.
v2634
Protocol Game protocol 2634: join only if your game matches that version.
cs167058
Build It runs game build 167058.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code No region code is set.

Mods and access

^z
Modded The game changes here through plugins or settings, so it's listed under Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.