Online 108.61.121.28:28016 checked 10m ago
PotatoLand
By the numbersMatch stats
against its 50 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
About the server
Is PotatoLand online, and how reliable is it?
Online now, PotatoLand is up. The reported uptime puts the last restart at roughly 14 hours ago. 167 of 168 hours were up over the last 7 full days, 99% of the time. On 13 September 2026, Rust Player Stats saw it for the first time.
Does PotatoLand run smoothly?
Averaging 100 server fps across the last 48 hours, it held a floor of 100. Up to 19,211 entities sat in the world, buildings and deployables included. Memory use reached 1,800 MB. Lag, to a player, is these two together: low fps and a rising entity count.
Which Rust version is PotatoLand on?
Windows carries Rust network protocol 2633 and build 163207 at PotatoLand. Steam updates your game for you, but the protocol has to match to join.
Where is PotatoLand located?
No region is published by PotatoLand. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. The address you connect to is 108.61.121.28:28016.
Server tags
What do the server tags on PotatoLand mean?
gmrust (Game mode): The standard Rust survival rules apply here; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Teams cap at 8, the game default; v2633 (Protocol): Your game must be on protocol 2633 to get in; cs163207 (Build): The game build here is 163207; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): There's no region code on this one; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded are the tags PotatoLand publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.
Which Rust Player Stats lists and filters include PotatoLand?
You will find PotatoLand on the following Rust Player Stats lists: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
Which map is running on PotatoLand?
Size 2,000, seed 270826028: that is the procedural map PotatoLand runs, generated by the game. Same size, same seed, same map, so RustMaps shows it from this page.
What are the rules and settings on PotatoLand?
Nothing in the name of PotatoLand states a gather rate. The cap is 8 players per group, the game's default. survival, build, gather and raid in the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded: plugins or settings change the game. Plugins in use: Oxide. Anti-cheat is on: VAC.
Live counts
How full is PotatoLand right now?
The board shows PotatoLand at 0 players, with 50 slots in total. Averaged out across the past week, the count is 0 players.
Where does PotatoLand sit in the rankings?
Player hours over seven days place PotatoLand at #15,341, among the top 69% of ranked servers.
Wipe timing
What is the wipe schedule on PotatoLand?
To tell its rhythm, more of PotatoLand's wipes need to be on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 51 days 13 hours ago, its current world was made.
Connect
How do I join PotatoLand?
Press F1 in Rust, bring up the console and enter client.connect 108.61.121.28:28016. The Launch Rust button here does the same, opening Rust via Steam and connecting you.
GlossaryServer tags
what each one meansPublished as mp50,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z
Game
gmrust
mp50
ts8
v2633
cs163207
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.