Online 109.247.229.146:28015 checked 12m ago
Aperture_Game's testing server
By the numbersMatch stats
against its 3 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 16:36 UTC30m ago | – | – | running | 0 |
| Tue 27 Oct, 07:53 UTC2d ago | 1 | halved by day 1 | 2.4 days | 0 |
| Thu 22 Oct, 18:44 UTC6d ago | 1 | halved by day 1 | 4.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
About the server
Is Aperture_Game's testing server online, and how reliable is it?
Right now Aperture_Game's testing server is online. 99% of the time over the last 7 full days, which is 167 of 168 hours up. On 19 October 2026, Rust Player Stats saw it for the first time.
Which Rust version is Aperture_Game's testing server on?
Rust network protocol 2635 and build 168909 on Linux: that is the setup at Aperture_Game's testing server. To get in, your game needs the same protocol; Steam handles the update.
Where is Aperture_Game's testing server located?
No region is published by Aperture_Game's testing server. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. You will find it at 109.247.229.146:28015.
Server tags
What do the server tags on Aperture_Game's testing server mean?
gmrust (Game mode): The standard Rust survival rules apply here; mp3 (Max players): The cap is 3 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded are the tags Aperture_Game's testing server publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.
Which Rust Player Stats lists and filters include Aperture_Game's testing server?
The Rust Player Stats lists that include Aperture_Game's testing server are: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Server rules
Which map is running on Aperture_Game's testing server?
The game generates the procedural map on Aperture_Game's testing server.
What are the rules and settings on Aperture_Game's testing server?
The name of Aperture_Game's testing server does not say what the gather rate is. Groups top out at 8 players, the default for the game. survival, gather, build, raid: the standard game. PvP is on, and so is raiding. Under Modded in the server browser: the game is changed by plugins or settings. It runs plugins: Oxide. Anti-cheat is on: VAC.
Live counts
What is the population on Aperture_Game's testing server at the moment?
Out of 3 slots, 1 are taken on Aperture_Game's testing server at this moment. Averaged across seven days: 0 players. The high point: 1.
Where does Aperture_Game's testing server sit in the rankings?
Ranked #14,552 on seven-day player hours, Aperture_Game's testing server is in the top 65% of all ranked servers.
Wipe timing
What is the wipe schedule on Aperture_Game's testing server?
There is no next wipe to predict for Aperture_Game's testing server, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 2 days 9 hours ago is when its current world was made.
What does wipe day look like on Aperture_Game's testing server?
The average busiest point of its recent wipes was 1 players. The crowd reached its peak 1 hours after the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. It fell below half by day 1 when it didn't hold.
Connect
How do I join Aperture_Game's testing server?
Console route: F1 in Rust, then client.connect 109.247.229.146:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.
GlossaryServer tags
what each one meansPublished as mp3,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp3
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.