Rust Player Stats
Live UTC 63,224 playing

Offline 109.252.87.78:28015 checked 8d ago

Test

moddedoxide
Players now0
Slots100
Full0%
7-day average0peak –
Rank#15,318top 70%
Last wipe52d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 100 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 70%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct12 Oct19 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap15.1 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sat 17 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 09:06 UTC11d ago 0 – running 0
Fri 2 Oct, 07:28 UTC26d ago 0 – 15.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is Test online, and how reliable is it?

Offline right now, with a last sighting 8 days 20 hours ago: Test. 0% of the time over the last 7 full days, which is 0 of 168 hours up. The first record Rust Player Stats has of it is 20 September 2026.

Which Rust version is Test on?

Rust network protocol 2617 and build 140244 on Windows: that is the setup at Test. To get in, your game needs the same protocol; Steam handles the update.

Where is Test located?

Nothing states a region for Test, whose region code is eu2. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 109.252.87.78:28015.

Server tags

What do the server tags on Test mean?

The game's server browser reads these tags from Test: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): Slot count: 100; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2617 (Protocol): Game protocol 2617: join only if your game matches that version; cs140244 (Build): The game build here is 140244; ptrak (Networking): RakNet handles the network here, the game's standard layer; $reu2 (Region code): Region code: eu2; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its category: plugins or settings change how it plays. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include Test?

The Rust Player Stats lists that include Test are: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

Which map is running on Test?

The game generates the procedural map on Test.

What are the rules and settings on Test?

Nothing in the name of Test states a gather rate. Groups top out at 8 players, the default for the game. It plays as survival, build, gather and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the server browser lists it as Modded. Plugins in use: Oxide. Anti-cheat is off: VAC.

Player counts

How full is Test right now?

Down at the moment, Test was last seen 8 days 20 hours ago.

Where does Test sit in the rankings?

The last seven days put Test at #15,318 on player hours: top 70% of all ranked servers.

Wipe schedule

What is the wipe schedule on Test?

The rhythm of Test's wipes cannot be told yet, because not enough are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now was made 52 days 19 hours ago.

What does wipe day look like on Test?

0 players on average is what its recent wipes drew at their busiest. 0 hours after the wipe, the crowd peaked on the latest wipe.

Joining the server

How do I join Test?

Press F1 in Rust, bring up the console and enter client.connect 109.252.87.78:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp100,ptrak,$reu2,v2617,gmrust,cs140244,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp100
Max players Slot count: 100.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2617
Protocol Game protocol 2617: join only if your game matches that version.
cs140244
Build The game build here is 140244.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$reu2
Region code Region code: eu2.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.