Rust Player Stats
Live UTC 48,039 playing

Online 109.254.23.88:28015 checked 9m ago

SAKUTIDE RUST | x0.5/x1 | WEEKLY

0.5x moddedcarbon
Players now0
Slots50
Full0%
7-day average0peak 1
Rank#5,651top 25%
Last wipe5h agono schedule published
Next wipe–no rhythm it keeps
Launch Rust and join

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list34 of 48 hours
hours it answered in the last two days
Server fps223
average over 48 hours; 60 or more is smooth
Standingtop 25%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.250.50.75101:0008:0014:0021:0013:0022:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040001:0008:0014:0021:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct23 Oct25 Oct26 Oct28 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 22 OctTue 20 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 16:10 UTC8h ago – – running 1
Thu 22 Oct, 19:47 UTC6d ago 1 held half 5.8 days 0
Tue 20 Oct, 18:20 UTC8d ago 1 held half 2.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is SAKUTIDE RUST | x0.5/x1 | WEEKLY online, and how reliable is it?

Online now, SAKUTIDE RUST | x0.5/x1 | WEEKLY is up. About 3 hours ago is when it restarted, judging by its reported uptime. 60% of the time over the last 7 full days, which is 101 of 168 hours up. Rust Player Stats logged it for the first time on 20 October 2026.

Does SAKUTIDE RUST | x0.5/x1 | WEEKLY run smoothly?

The last 48 hours average out at 223 server fps; it never dropped below 135. Its entity count reached 97,415: buildings, deployables and the rest of the world. 2,543 MB of memory was the high point. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is SAKUTIDE RUST | x0.5/x1 | WEEKLY on?

Rust network protocol 2635 and build 168909 on Windows: that is the setup at SAKUTIDE RUST | x0.5/x1 | WEEKLY. Steam updates your game for you, but the protocol has to match to join.

Where is SAKUTIDE RUST | x0.5/x1 | WEEKLY located?

There is no region published on SAKUTIDE RUST | x0.5/x1 | WEEKLY. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. The address you connect to is 109.254.23.88:28015.

Tags

What do the server tags on SAKUTIDE RUST | x0.5/x1 | WEEKLY mean?

gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): The cap is 50 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): No region code is set; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; ^y (Carbon): It uses Carbon for plugins are the tags SAKUTIDE RUST | x0.5/x1 | WEEKLY publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include SAKUTIDE RUST | x0.5/x1 | WEEKLY?

You will find SAKUTIDE RUST | x0.5/x1 | WEEKLY on the following Rust Player Stats lists: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Rules and settings

Which map is running on SAKUTIDE RUST | x0.5/x1 | WEEKLY?

The procedural map on SAKUTIDE RUST | x0.5/x1 | WEEKLY is size 4,000, generated by the game from seed 281026. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on SAKUTIDE RUST | x0.5/x1 | WEEKLY?

0.5x gather is what SAKUTIDE RUST | x0.5/x1 | WEEKLY runs, matching its name. Up to 8 players to a group, which is the default. It plays as survival, gather, build, raid: the standard game. PvP is on, and so is raiding. Plugins or settings change the game, so the server browser lists it as Modded. It runs plugins: Carbon. Anti-cheat is on: VAC.

Population

What is the population on SAKUTIDE RUST | x0.5/x1 | WEEKLY at the moment?

Out of 50 slots, 0 are taken on SAKUTIDE RUST | x0.5/x1 | WEEKLY at this moment. Seven days back gives an average of 0 players and a peak of 1. The busiest stretch of the last 48 hours came at 09:00 UTC, averaging 1 players.

Where does SAKUTIDE RUST | x0.5/x1 | WEEKLY sit in the rankings?

Player hours over seven days place SAKUTIDE RUST | x0.5/x1 | WEEKLY at #5,651, among the top 25% of ranked servers.

Wipe days

What is the wipe schedule on SAKUTIDE RUST | x0.5/x1 | WEEKLY?

No next wipe can be predicted for SAKUTIDE RUST | x0.5/x1 | WEEKLY, because it wipes at irregular times. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 5 hours ago.

What does wipe day look like on SAKUTIDE RUST | x0.5/x1 | WEEKLY?

1 players on average is what its recent wipes drew at their busiest. 0 hours after the wipe, the crowd peaked on the latest wipe. Half that peak was held until the next wipe in 100% of its recent wipes.

Connect

How do I join SAKUTIDE RUST | x0.5/x1 | WEEKLY?

In the Rust console (F1) type client.connect 109.254.23.88:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players The cap is 50 slots.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code No region code is set.

Mods and access

^z
Modded The game changes here through plugins or settings, so it's listed under Modded.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.