Offline 109.41.177.27:28015 checked 6d ago
[DEV] Blackout Monument Event Testserver
By the numbersMatch stats
against its 10 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server details
Is [DEV] Blackout Monument Event Testserver online, and how reliable is it?
Down at the moment, [DEV] Blackout Monument Event Testserver was last seen 6 days 12 hours ago. 0 of 144 hours were up over the last 6 full days, 0% of the time. On 22 October 2026, Rust Player Stats saw it for the first time.
Which Rust version is [DEV] Blackout Monument Event Testserver on?
Rust network protocol 2634 and build 167781 on Windows: that is the setup at [DEV] Blackout Monument Event Testserver. To get in, your game needs the same protocol; Steam handles the update.
Where is [DEV] Blackout Monument Event Testserver located?
No region is published by [DEV] Blackout Monument Event Testserver. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. The address you connect to is 109.41.177.27:28015.
Server tags
What do the server tags on [DEV] Blackout Monument Event Testserver mean?
Tags published by [DEV] Blackout Monument Event Testserver and picked up by the in-game browser: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Teams cap at 8, the game default; v2634 (Protocol): To join, your game has to run protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one; ^z (Modded): Modded is its category: plugins or settings change how it plays; ^y (Carbon): It uses Carbon for plugins. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.
Which Rust Player Stats lists and filters include [DEV] Blackout Monument Event Testserver?
You will find [DEV] Blackout Monument Event Testserver on the following Rust Player Stats lists: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server rules
Which map is running on [DEV] Blackout Monument Event Testserver?
A procedural map, generated by the game, is what [DEV] Blackout Monument Event Testserver runs.
What are the rules and settings on [DEV] Blackout Monument Event Testserver?
Nothing in the name of [DEV] Blackout Monument Event Testserver states a gather rate. Groups top out at 8 players, the default for the game. It plays as survival, build, gather and raid in the standard game. PvP is on, and so is raiding. Under Modded in the server browser: the game is changed by plugins or settings. Carbon plugins are running. VAC is off, so Valve's anti-cheat is not watching.
Live counts
How full is [DEV] Blackout Monument Event Testserver right now?
Last seen 6 days 12 hours ago, [DEV] Blackout Monument Event Testserver is offline right now. Averaged out across the past week, the count is 0 players.
Where does [DEV] Blackout Monument Event Testserver sit in the rankings?
The last seven days put [DEV] Blackout Monument Event Testserver at #15,349 on player hours: top 69% of all ranked servers.
Wipe timing
What is the wipe schedule on [DEV] Blackout Monument Event Testserver?
The record holds too few of [DEV] Blackout Monument Event Testserver's wipes to tell its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 8 days 1 hours ago is when its current world was made.
Joining the server
How do I join [DEV] Blackout Monument Event Testserver?
Console route: F1 in Rust, then client.connect 109.41.177.27:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.
GlossaryServer tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.