Offline 110.42.96.44:22951 checked 22h ago
场景还原专用服务器
By the numbersMatch stats
against its 50 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 07:31 UTC9d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
About the server
Is 场景还原专用服务器 online, and how reliable is it?
Down at the moment, 场景还原专用服务器 was last seen 22 hours ago. About 3 days 12 hours ago is when it restarted, judging by its reported uptime. The last 7 full days put it at 141 of 168 hours up, 84% uptime. Rust Player Stats logged it for the first time on 19 October 2026.
Does 场景还原专用服务器 run smoothly?
62 server fps on average over 48 hours, and never under 46. Its entity count reached 110,040: buildings, deployables and the rest of the world. The memory ceiling was 3,695 MB. Lag, to a player, is these two together: low fps and a rising entity count.
Which Rust version is 场景还原专用服务器 on?
Rust network protocol 2635 and build 167781 on Linux: that is the setup at 场景还原专用服务器. Same protocol or no entry: your game must match, and Steam keeps it updated for you.
Where is 场景还原专用服务器 located?
Nothing in the tags places 场景还原专用服务器, but its name points to Asia. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. 110.42.96.44:22951 is the address.
Server tags
What do the server tags on 场景还原专用服务器 mean?
Tags published by 场景还原专用服务器 and picked up by the in-game browser: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): It holds 50 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): The region code is left blank; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.
Which Rust Player Stats lists and filters include 场景还原专用服务器?
The Rust Player Stats lists that include 场景还原专用服务器 are: Modded Rust servers, live. Under the server list's filters it appears in: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server rules
Which map is running on 场景还原专用服务器?
场景还原专用服务器 runs a game-generated procedural map: size 4,000, seed 3250. The map repeats with that size and seed, and you can view it on RustMaps from here. Its map is called Custom Map.
What are the rules and settings on 场景还原专用服务器?
Nothing in the name of 场景还原专用服务器 states a gather rate. The cap is 8 players per group, the game's default. It plays as survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded: plugins or settings change the game. Plugins in use: Oxide. Anti-cheat is on: VAC.
Player counts
How full is 场景还原专用服务器 right now?
The board shows 场景还原专用服务器 offline, last seen 22 hours ago. Seven days back gives an average of 0 players and a peak of 5. It drew its biggest crowd of the last 48 hours at 06:00 UTC: 0 players on average.
Where does 场景还原专用服务器 sit in the rankings?
The last seven days put 场景还原专用服务器 at #6,682 on player hours: top 30% of all ranked servers.
Wipe schedule
What is the wipe schedule on 场景还原专用服务器?
The record holds too few of 场景还原专用服务器's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now was made 9 days 15 hours ago.
What does wipe day look like on 场景还原专用服务器?
The average busiest point of its recent wipes was 1 players. The crowd reached its peak 2 hours after the latest wipe.
Connect
How do I join 场景还原专用服务器?
Console route: F1 in Rust, then client.connect 110.42.96.44:22951. Or use Launch Rust here, which opens Rust through Steam and connects you. https://www.tyteam.net is where its website lives.
GlossaryServer tags
what each one meansPublished as mp50,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.