Offline 114.44.55.7:28015 checked 1d ago
Pinny Test
By the numbersMatch stats
against its 10 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 29% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Operator and location
Is Pinny Test online, and how reliable is it?
Offline right now, with a last sighting 38 hours ago: Pinny Test. About 1 hours ago is when it restarted, judging by its reported uptime. The board reads 0 hours up out of 24 across 1 day: 0%. Rust Player Stats logged it for the first time on 26 October 2026.
Does Pinny Test run smoothly?
Averaging 91 server fps across the last 48 hours, it held a floor of 91. Up to 152,777 entities sat in the world, buildings and deployables included. 2,642 MB of memory was the high point. What players feel as lag is low fps paired with an entity count on the rise.
Which Rust version is Pinny Test on?
Windows carries Rust network protocol 2635 and build 168909 at Pinny Test. To get in, your game needs the same protocol; Steam handles the update.
Where is Pinny Test located?
No region is published by Pinny Test. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 114.44.55.7:28015.
Lists and filters
What do the server tags on Pinny Test mean?
The game's server browser reads these tags from Pinny Test: gmrust (Game mode): Rust survival as standard; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.
Which Rust Player Stats lists and filters include Pinny Test?
These Rust Player Stats lists take Pinny Test: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
Which map is running on Pinny Test?
Pinny Test runs a game-generated procedural map: size 5,000, seed 2128749943. You can look at it on RustMaps from this page, since size and seed give the same map.
What are the rules and settings on Pinny Test?
Nothing in the name of Pinny Test states a gather rate. Up to 8 players to a group, which is the default. It plays as survival, build, gather and raid in the standard game. PvP is on, and so is raiding. The server browser files it under Modded: plugins or settings change the game. It runs plugins: Oxide. VAC is on, so Valve's anti-cheat is watching.
Population
How full is Pinny Test right now?
Last seen 38 hours ago, Pinny Test is offline right now. Seven days back gives an average of 3 players and a peak of 4. The busiest stretch of the last 48 hours came at 12:00 UTC, averaging 4 players.
Where does Pinny Test sit in the rankings?
The last seven days put Pinny Test at #6,415 on player hours: top 29% of all ranked servers.
Wipe schedule
What is the wipe schedule on Pinny Test?
The rhythm of Pinny Test's wipes cannot be told yet, because not enough are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. The world it runs now was made 24 days 2 hours ago.
Connect
How do I join Pinny Test?
In the Rust console (F1) type client.connect 114.44.55.7:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.
GlossaryServer tags
what each one meansPublished as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.