Rust Player Stats
Live UTC 34,993 playing

Online NA 115.42.46.218:28035 checked 11m ago

Pandemic PvE - Practically Complete PvE Protection

monthly wipes moddedoxidepve
Players now0
Slots50
Full0%
7-day average1peak 7
Rank#2,592top 12% · #419 in NA
Last wipe27d agomonthly schedule
Next wipe7d 12hThu 5 Nov, 19:00 UTC FW
Launch Rust and join Website

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average1
players on an average hour this week
7-day peak7
the fullest it got this week
48-hour peak4
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps80
average over 48 hours; 60 or more is smooth
Standingtop 12%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123407:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

FitnessServer performance

05010015020007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 12% of all ranked servers, top 22% in NA. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 7d 12h The force wipe · high confidence

wipe-day peak12players, last three wipes

Coming wipes

  1. 7d 12hThu 5 Nov, 19:00 UTCFW
  2. 35d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 8 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:59 UTC FW27d ago 12 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is Pandemic PvE - Practically Complete PvE Protection online, and how reliable is it?

The lights are on at Pandemic PvE - Practically Complete PvE Protection: online as you read this. The reported uptime puts the last restart at roughly 2 hours ago. 99% of the time over the last 7 full days, which is 167 of 168 hours up. On 13 September 2026, Rust Player Stats saw it for the first time.

Does Pandemic PvE - Practically Complete PvE Protection run smoothly?

The last 48 hours average out at 80 server fps; it never dropped below 41. Its entity count reached 167,814: buildings, deployables and the rest of the world. 4,910 MB of memory was the high point. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is Pandemic PvE - Practically Complete PvE Protection on?

Rust network protocol 2635 and build 168909 on Windows: that is the setup at Pandemic PvE - Practically Complete PvE Protection. Steam updates your game for you, but the protocol has to match to join.

Where is Pandemic PvE - Practically Complete PvE Protection located?

The NA tag on Pandemic PvE - Practically Complete PvE Protection puts it in North America. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 115.42.46.218:28035 is the address.

Lists and filters

What do the server tags on Pandemic PvE - Practically Complete PvE Protection mean?

The game's server browser reads these tags from Pandemic PvE - Practically Complete PvE Protection: gmrust (Game mode): The standard Rust survival rules apply here; mp50 (Max players): The cap is 50 slots; ts12 (Group limit): Teams cap at 12; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): There's no region code on this one; ^m (Monthly): Facepunch's force wipe is the monthly wipe here; ^r (Roleplay): Roleplay is the format here; ^p (PvE): Players don't fight each other here; the world does the killing; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; NA (North America): In the server browser it sits under North America. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include Pandemic PvE - Practically Complete PvE Protection?

You will find Pandemic PvE - Practically Complete PvE Protection on the following Rust Player Stats lists: Modded Rust servers, live, Best Rust PvE servers (2026), Rust roleplay servers, live and North America Rust servers. Under the server list's filters it appears in: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Map and rules

Which map is running on Pandemic PvE - Practically Complete PvE Protection?

The procedural map on Pandemic PvE - Practically Complete PvE Protection is size 4,500, generated by the game from seed 809082222. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on Pandemic PvE - Practically Complete PvE Protection?

No gather rate appears in the name of Pandemic PvE - Practically Complete PvE Protection. Groups top out at 12 players. roleplay rules, towns and jobs: that is the roleplay game mode. Under Modded in the server browser: the game is changed by plugins or settings. Plugins in use: Oxide. Anti-cheat is on: VAC.

Player counts

What is the population on Pandemic PvE - Practically Complete PvE Protection at the moment?

Out of 50 slots, 0 are taken on Pandemic PvE - Practically Complete PvE Protection at this moment. Seven days back gives an average of 1 players and a peak of 7. Peak traffic in the last 48 hours landed at 01:00 UTC, averaging 3 players.

Where does Pandemic PvE - Practically Complete PvE Protection sit in the rankings?

In North America it is #419, and #2,592 on seven-day player hours, in the top 12% of all ranked servers: Pandemic PvE - Practically Complete PvE Protection.

Wipe days

What is the wipe schedule on Pandemic PvE - Practically Complete PvE Protection?

With the force wipe, Pandemic PvE - Practically Complete PvE Protection wipes once a month. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. The world it runs now was made 27 days 12 hours ago. The wipe schedule in its tags is monthly.

What does wipe day look like on Pandemic PvE - Practically Complete PvE Protection?

The average busiest point of its recent wipes was 12 players. The crowd reached its peak 8 hours after the latest wipe.

Joining the server

How do I join Pandemic PvE - Practically Complete PvE Protection?

Press F1 in Rust, bring up the console and enter client.connect 115.42.46.218:28035. The Launch Rust button here does the same, opening Rust via Steam and connecting you. https://www.youtube.com/@PandemicPvE?cbrd=1&ucbcb=1 is where its website lives.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^r,NA,^p,gmrust,cs168909,ts12,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp50
Max players The cap is 50 slots.
ts12
Group limit Teams cap at 12.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code There's no region code on this one.

Wipe schedule

^m
Monthly Facepunch's force wipe is the monthly wipe here.

Gameplay

^r
Roleplay Roleplay is the format here.
^p
PvE Players don't fight each other here; the world does the killing.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.