Online 116.202.51.117:28015 checked 5m ago
Hackstadt | Powered by AMP
By the numbersMatch stats
against its 4 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 18% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 14:41 UTC3d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
About the server
Is Hackstadt | Powered by AMP online, and how reliable is it?
Online now, Hackstadt | Powered by AMP is up. The reported uptime puts the last restart at roughly 5 hours ago. 61 of 96 hours were up over the last 4 full days, 64% of the time. The first record Rust Player Stats has of it is 23 October 2026.
Does Hackstadt | Powered by AMP run smoothly?
The last 48 hours average out at 74 server fps; it never dropped below 37. Its entity count reached 206,634: buildings, deployables and the rest of the world. Memory use reached 3,616 MB. Lag, to a player, is these two together: low fps and a rising entity count.
Which Rust version is Hackstadt | Powered by AMP on?
On Linux, Hackstadt | Powered by AMP runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but the protocol has to match to join.
Where is Hackstadt | Powered by AMP located?
Nothing on Hackstadt | Powered by AMP states a region. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 116.202.51.117:28015.
Tags
What do the server tags on Hackstadt | Powered by AMP mean?
Tags published by Hackstadt | Powered by AMP and picked up by the in-game browser: gmrust (Game mode): Survival, standard Rust style; mp4 (Max players): Slot count: 4; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category: plugins or settings change how it plays. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.
Which Rust Player Stats lists and filters include Hackstadt | Powered by AMP?
The Rust Player Stats lists that include Hackstadt | Powered by AMP are: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Map and rules
Which map is running on Hackstadt | Powered by AMP?
Hackstadt | Powered by AMP runs a game-generated procedural map: size 6,000, seed 1021721376. Same size, same seed, same map, so RustMaps shows it from this page.
What are the rules and settings on Hackstadt | Powered by AMP?
The name of Hackstadt | Powered by AMP does not say what the gather rate is. The cap is 8 players per group, the game's default. survival, gather, build, raid: the standard game. You can fight and raid other players here. The server browser files it under Modded: plugins or settings change the game. Plugins in use: Oxide. Anti-cheat is off: VAC.
Player counts
What is the population on Hackstadt | Powered by AMP at the moment?
Out of 4 slots, 0 are taken on Hackstadt | Powered by AMP at this moment. Averaged across seven days: 1 players. The high point: 3. Peak traffic in the last 48 hours landed at 21:00 UTC, averaging 3 players.
Where does Hackstadt | Powered by AMP sit in the rankings?
The last seven days put Hackstadt | Powered by AMP at #4,071 on player hours: top 18% of all ranked servers.
Wipe days
What is the wipe schedule on Hackstadt | Powered by AMP?
The rhythm of Hackstadt | Powered by AMP's wipes cannot be told yet, because not enough are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 3 days 14 hours ago, its current world was made.
What does wipe day look like on Hackstadt | Powered by AMP?
The average busiest point of its recent wipes was 3 players. 2 hours after the wipe, the crowd peaked on the latest wipe.
How to join
How do I join Hackstadt | Powered by AMP?
Console route: F1 in Rust, then client.connect 116.202.51.117:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.
GlossaryServer tags
what each one meansPublished as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp4
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.