Offline 116.203.97.221:28015 checked 12d ago
Staging Dev Server
By the numbersMatch stats
against its 50 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 23:11 UTC12d ago | 0 | – | running | 0 |
| Fri 16 Oct, 16:41 UTC13d ago | 0 | – | 0.3 days | 0 |
| Fri 16 Oct, 10:41 UTC13d ago | 0 | – | 0.3 days | 0 |
| Fri 16 Oct, 00:41 UTC13d ago | 0 | – | 0.4 days | 0 |
| Thu 15 Oct, 18:11 UTC14d ago | 0 | – | 0.3 days | 0 |
| Thu 15 Oct, 12:11 UTC14d ago | 0 | – | 0.3 days | 0 |
| Thu 15 Oct, 02:41 UTC14d ago | 0 | – | 0.4 days | 0 |
| Wed 14 Oct, 18:11 UTC15d ago | 0 | – | 0.4 days | 0 |
| Wed 14 Oct, 00:10 UTC15d ago | 0 | – | 0.8 days | 0 |
| Tue 13 Oct, 08:11 UTC16d ago | 0 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server details
Is Staging Dev Server online, and how reliable is it?
Staging Dev Server sits offline; 12 days 21 hours ago is when it was last seen. 0% of the time over the last 7 full days, which is 0 of 168 hours up. On 13 October 2026, Rust Player Stats saw it for the first time.
Which Rust version is Staging Dev Server on?
Rust network protocol 2635 and build 168330 on Linux: that is the setup at Staging Dev Server. Same protocol or no entry: your game must match, and Steam keeps it updated for you.
Where is Staging Dev Server located?
There is no region published on Staging Dev Server. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 116.203.97.221:28015.
Server tags
What do the server tags on Staging Dev Server mean?
gmrust (Game mode): The standard Rust survival rules apply here; mp50 (Max players): The cap is 50 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168330 (Build): Build number: 168330; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; ^y (Carbon): The plugin framework is Carbon are the tags Staging Dev Server publishes, and the game's server browser reads them. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.
Which Rust Player Stats lists and filters include Staging Dev Server?
The Rust Player Stats lists that include Staging Dev Server are: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Map and rules
Which map is running on Staging Dev Server?
A procedural map, generated by the game, is what Staging Dev Server runs.
What are the rules and settings on Staging Dev Server?
The name of Staging Dev Server does not say what the gather rate is. The cap is 8 players per group, the game's default. survival, build, gather and raid in the standard game. PvP is on, and so is raiding. The server browser files it under Modded: plugins or settings change the game. Carbon plugins are running. Anti-cheat is on: VAC.
Player counts
What is the population on Staging Dev Server at the moment?
Down at the moment, Staging Dev Server was last seen 12 days 21 hours ago.
Where does Staging Dev Server sit in the rankings?
Ranked #15,153 on seven-day player hours, Staging Dev Server is in the top 70% of all ranked servers.
Wipe days
What is the wipe schedule on Staging Dev Server?
There is no next wipe to predict for Staging Dev Server, which wipes at irregular times. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 12 days 21 hours ago.
What does wipe day look like on Staging Dev Server?
At their busiest, its recent wipes drew 0 players on average. The crowd reached its peak 0 hours after the latest wipe.
How to join
How do I join Staging Dev Server?
Press F1 in Rust, bring up the console and enter client.connect 116.203.97.221:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.
GlossaryServer tags
what each one meansPublished as mp50,ptrak,$r?,v2635,gmrust,cs168330,ts8,^z,^y
Game
gmrust
mp50
ts8
v2635
cs168330
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.