Online OC 116.90.73.229:49025 checked 13m ago
AU/NZ Rust-eze
By the numbersMatch stats
against its 50 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 69% of all ranked servers, top 87% in OC. Ranked on player hours over the last seven days.
FixturesWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 16 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 09:22 UTC25d ago | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
About the server
Is AU/NZ Rust-eze online, and how reliable is it?
Right now AU/NZ Rust-eze is online. Going by the uptime it reports, the last restart came about 2 hours ago. The last 7 full days put it at 168 of 168 hours up, 100% uptime. On 13 September 2026, Rust Player Stats saw it for the first time.
Does AU/NZ Rust-eze run smoothly?
The last 48 hours average out at 29 server fps; it never dropped below 16. Its entity count reached 95,709: buildings, deployables and the rest of the world. 2,855 MB of memory was the high point. A climbing entity count plus low fps: that is lag, as players experience it.
Which Rust version is AU/NZ Rust-eze on?
Rust network protocol 2634 and build 166586 on Windows: that is the setup at AU/NZ Rust-eze. To get in, your game needs the same protocol; Steam handles the update.
Where is AU/NZ Rust-eze located?
Its OC tag places AU/NZ Rust-eze in Oceania. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. The address you connect to is 116.90.73.229:49025.
Tags
What do the server tags on AU/NZ Rust-eze mean?
gmrust (Game mode): The standard Rust survival rules apply here; mp50 (Max players): It holds 50 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2634 (Protocol): Game protocol 2634: join only if your game matches that version; cs166586 (Build): It runs game build 166586; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): There's no region code on this one; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; OC (Oceania): The server browser files it under Oceania are the tags AU/NZ Rust-eze publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.
Which Rust Player Stats lists and filters include AU/NZ Rust-eze?
The Rust Player Stats lists that include AU/NZ Rust-eze are: Oceania Rust servers, live and Modded Rust servers, live. Under the server list's filters it appears in: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server rules
Which map is running on AU/NZ Rust-eze?
The procedural map on AU/NZ Rust-eze is size 4,000, generated by the game from seed 1337. You can look at it on RustMaps from this page, since size and seed give the same map.
What are the rules and settings on AU/NZ Rust-eze?
The name of AU/NZ Rust-eze does not say what the gather rate is. Groups top out at 8 players, the default for the game. It plays as survival, gather, build, raid: the standard game. You can fight and raid other players here. Plugins or settings change the game, so the server browser lists it as Modded. It runs plugins: Oxide. Anti-cheat is on: VAC.
Population
How full is AU/NZ Rust-eze right now?
The board shows AU/NZ Rust-eze at 0 players, with 50 slots in total. Averaged out across the past week, the count is 0 players.
Where does AU/NZ Rust-eze sit in the rankings?
AU/NZ Rust-eze sits at #15,405 for player hours in the past seven days — #180 in Oceania and inside the top 69% of every ranked server.
Wipe days
What is the wipe schedule on AU/NZ Rust-eze?
The record holds too few of AU/NZ Rust-eze's wipes to tell its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 25 days 13 hours ago is when its current world was made.
What does wipe day look like on AU/NZ Rust-eze?
At their busiest, its recent wipes drew 4 players on average. 16 hours after the wipe, the crowd peaked on the latest wipe.
Connect
How do I join AU/NZ Rust-eze?
In the Rust console (F1) type client.connect 116.90.73.229:49025. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.
GlossaryServer tags
what each one meansPublished as mp50,ptrak,$r?,v2634,OC,gmrust,cs166586,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs166586
ptrak
$r?
Mods and access
^o
^z
Region
OC
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.