Rust Player Stats
Live UTC 81,677 playing

Offline 116.91.213.117:28015 checked 2d ago

ChainLinkHosting Rust validation

moddedoxide
Players now1
Slots4
Full25%
7-day average1peak 1
Rank#12,710top 57%
Last wipe12d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 4 slots
Players now1
25% of the slots taken
7-day average1
players on an average hour this week
7-day peak1
the fullest it got this week
Standingtop 57%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is ChainLinkHosting Rust validation online, and how reliable is it?

Offline right now, with a last sighting 2 days 14 hours ago: ChainLinkHosting Rust validation. 0% for the last 1 day, with 0 of 24 hours actually up. Rust Player Stats logged it for the first time on 26 October 2026.

Which Rust version is ChainLinkHosting Rust validation on?

On Linux, ChainLinkHosting Rust validation runs Rust network protocol 2635 and build 168909. To get in, your game needs the same protocol; Steam handles the update.

Where is ChainLinkHosting Rust validation located?

There is no region published on ChainLinkHosting Rust validation. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. 116.91.213.117:28015 is the address.

Tags

What do the server tags on ChainLinkHosting Rust validation mean?

The game's server browser reads these tags from ChainLinkHosting Rust validation: gmrust (Game mode): The standard Rust survival rules apply here; mp4 (Max players): It holds 4 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category: plugins or settings change how it plays. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include ChainLinkHosting Rust validation?

The Rust Player Stats lists that include ChainLinkHosting Rust validation are: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

Which map is running on ChainLinkHosting Rust validation?

A procedural map, generated by the game, is what ChainLinkHosting Rust validation runs.

What are the rules and settings on ChainLinkHosting Rust validation?

The name of ChainLinkHosting Rust validation does not say what the gather rate is. Groups top out at 8 players, the default for the game. survival, gather, build, raid: the standard game. PvP is on, and so is raiding. Under Modded in the server browser: the game is changed by plugins or settings. Plugins in use: Oxide. Anti-cheat is on: VAC.

Live counts

What is the population on ChainLinkHosting Rust validation at the moment?

Last seen 2 days 14 hours ago, ChainLinkHosting Rust validation is offline right now. Averaged across seven days: 1 players. The high point: 1.

Where does ChainLinkHosting Rust validation sit in the rankings?

The last seven days put ChainLinkHosting Rust validation at #12,710 on player hours: top 57% of all ranked servers.

Wipe schedule

What is the wipe schedule on ChainLinkHosting Rust validation?

The record holds too few of ChainLinkHosting Rust validation's wipes to tell its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 12 days 16 hours ago, its current world was made.

Joining the server

How do I join ChainLinkHosting Rust validation?

Console route: F1 in Rust, then client.connect 116.91.213.117:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp4
Max players It holds 4 slots.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code There's no region code on this one.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.