Online 116.94.245.40:28015 checked 7m ago
[PVE]RUST SERVER
By the numbersMatch stats
against its 500 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 13:16 UTC4d ago | 4 | – | running | 0 |
| Sat 17 Oct, 08:14 UTC11d ago | 1 | halved by day 2 | 6.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
About the server
Is [PVE]RUST SERVER online, and how reliable is it?
The lights are on at [PVE]RUST SERVER: online as you read this. Going by the uptime it reports, the last restart came about 4 days 18 hours ago. 168 of 168 hours were up over the last 7 full days, 100% of the time. The first record Rust Player Stats has of it is 15 October 2026.
Does [PVE]RUST SERVER run smoothly?
194 server fps on average over 48 hours, and never under 150. Buildings, deployables and everything else in the world pushed the entity count to 114,418. The memory ceiling was 4,839 MB. Lag, to a player, is these two together: low fps and a rising entity count.
Which Rust version is [PVE]RUST SERVER on?
Rust network protocol 2635 and build 168909 on Windows: that is the setup at [PVE]RUST SERVER. Same protocol or no entry: your game must match, and Steam keeps it updated for you.
Where is [PVE]RUST SERVER located?
Nothing on [PVE]RUST SERVER states a region. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. 116.94.245.40:28015 is the address.
Tags
What do the server tags on [PVE]RUST SERVER mean?
gmrust (Game mode): Survival, standard Rust style; mp500 (Max players): The cap is 500 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded are the tags [PVE]RUST SERVER publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.
Which Rust Player Stats lists and filters include [PVE]RUST SERVER?
You will find [PVE]RUST SERVER on the following Rust Player Stats lists: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Map and rules
Which map is running on [PVE]RUST SERVER?
Size 4,500, seed 137552831: that is the procedural map [PVE]RUST SERVER runs, generated by the game. Same size, same seed, same map, so RustMaps shows it from this page.
What are the rules and settings on [PVE]RUST SERVER?
Nothing in the name of [PVE]RUST SERVER states a gather rate. Up to 8 players to a group, which is the default. It plays as survival, gather, build, raid: the standard game. You can fight and raid other players here. Under Modded in the server browser: the game is changed by plugins or settings. It runs plugins: Oxide. Anti-cheat is on: VAC.
Population
How full is [PVE]RUST SERVER right now?
Out of 500 slots, 0 are taken on [PVE]RUST SERVER at this moment. Seven days back gives an average of 0 players and a peak of 4. The busiest stretch of the last 48 hours came at 07:00 UTC, averaging 1 players.
Where does [PVE]RUST SERVER sit in the rankings?
Player hours over seven days place [PVE]RUST SERVER at #6,226, among the top 28% of ranked servers.
Wipe timing
What is the wipe schedule on [PVE]RUST SERVER?
The record holds too few of [PVE]RUST SERVER's wipes to tell its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 4 days 20 hours ago.
What does wipe day look like on [PVE]RUST SERVER?
The average busiest point of its recent wipes was 2 players. The crowd reached its peak 1 hours after the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 2, it had fallen below half when it didn't hold.
Connect
How do I join [PVE]RUST SERVER?
Press F1 in Rust, bring up the console and enter client.connect 116.94.245.40:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.
GlossaryServer tags
what each one meansPublished as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp500
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.