Rust Player Stats
Live UTC 103,740 playing

Offline 118.104.29.206:28015 checked 5h ago

My Practice Server

moddedoxide
Players now0
Slots10
Full0%
7-day average0peak 1
Rank#6,523top 29%
Last wipe7d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 10 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list10 of 48 hours
hours it answered in the last two days
Standingtop 29%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.250.50.75110:0012:0014:0000:0002:0013:00

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap6.5 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 5

The first 48 hours of its last wipes

Wed 21 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 23:30 UTC7d ago 1 – running 0
Thu 15 Oct, 11:05 UTC14d ago 1 halved by day 5 6.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is My Practice Server online, and how reliable is it?

My Practice Server sits offline; 5 hours ago is when it was last seen. 35% of the time over the last 7 full days, which is 59 of 168 hours up. Rust Player Stats logged it for the first time on 15 October 2026.

Which Rust version is My Practice Server on?

Windows carries Rust network protocol 2635 and build 168909 at My Practice Server. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is My Practice Server located?

There is no region published on My Practice Server. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 118.104.29.206:28015.

Lists and filters

What do the server tags on My Practice Server mean?

The game's server browser reads these tags from My Practice Server: gmrust (Game mode): Rust survival as standard; mp10 (Max players): The cap is 10 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include My Practice Server?

These Rust Player Stats lists take My Practice Server: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

Which map is running on My Practice Server?

A procedural map, generated by the game, is what My Practice Server runs.

What are the rules and settings on My Practice Server?

The name of My Practice Server does not say what the gather rate is. Up to 8 players to a group, which is the default. It plays as survival, build, gather and raid in the standard game. You can fight and raid other players here. Plugins or settings change the game, so the server browser lists it as Modded. Oxide plugins are running. Anti-cheat is on: VAC.

Player counts

How full is My Practice Server right now?

Last seen 5 hours ago, My Practice Server is offline right now. The seven-day average sits at 0 players; the peak reached 1. Peak traffic in the last 48 hours landed at 13:00 UTC, averaging 1 players.

Where does My Practice Server sit in the rankings?

The last seven days put My Practice Server at #6,523 on player hours: top 29% of all ranked servers.

Wipe schedule

What is the wipe schedule on My Practice Server?

The rhythm of My Practice Server's wipes cannot be told yet, because not enough are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now was made 7 days 19 hours ago.

What does wipe day look like on My Practice Server?

1 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 0 hours after the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. By day 5, it had fallen below half when it didn't hold.

Joining the server

How do I join My Practice Server?

Console route: F1 in Rust, then client.connect 118.104.29.206:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival as standard.
mp10
Max players The cap is 10 slots.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code There's no region code on this one.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.