Online 118.27.225.39:28015 checked 11m ago
[JP][PVE]UC-RUST-Server
By the numbersMatch stats
against its 50 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server details
Is [JP][PVE]UC-RUST-Server online, and how reliable is it?
Online now, [JP][PVE]UC-RUST-Server is up. About 4 hours ago is when it restarted, judging by its reported uptime. 167 of 168 hours were up over the last 7 full days, 99% of the time. Rust Player Stats logged it for the first time on 13 September 2026.
Does [JP][PVE]UC-RUST-Server run smoothly?
59 server fps on average over 48 hours, and never under 49. Up to 106,881 entities sat in the world, buildings and deployables included. The memory ceiling was 3,196 MB. What players feel as lag is low fps paired with an entity count on the rise.
Which Rust version is [JP][PVE]UC-RUST-Server on?
Rust network protocol 2633 and build 162929 on Linux: that is the setup at [JP][PVE]UC-RUST-Server. Same protocol or no entry: your game must match, and Steam keeps it updated for you.
Where is [JP][PVE]UC-RUST-Server located?
Nothing in the tags places [JP][PVE]UC-RUST-Server, but its name points to Asia. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. The address you connect to is 118.27.225.39:28015.
Lists and filters
What do the server tags on [JP][PVE]UC-RUST-Server mean?
The game's server browser reads these tags from [JP][PVE]UC-RUST-Server: gmrust (Game mode): The standard Rust survival rules apply here; mp50 (Max players): The cap is 50 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2633 (Protocol): To join, your game has to run protocol 2633; cs162929 (Build): The game build here is 162929; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.
Which Rust Player Stats lists and filters include [JP][PVE]UC-RUST-Server?
You will find [JP][PVE]UC-RUST-Server on the following Rust Player Stats lists: Modded Rust servers, live. Searching the server list with these filters returns it: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server rules
Which map is running on [JP][PVE]UC-RUST-Server?
[JP][PVE]UC-RUST-Server runs a game-generated procedural map: size 4,000, seed 1337. The map repeats with that size and seed, and you can view it on RustMaps from here. Read the map name off the board: Custom Map.
What are the rules and settings on [JP][PVE]UC-RUST-Server?
No gather rate appears in the name of [JP][PVE]UC-RUST-Server. The cap is 8 players per group, the game's default. survival, gather, build, raid: the standard game. You can fight and raid other players here. The server browser files it under Modded: plugins or settings change the game. Plugins in use: Oxide. VAC is on, so Valve's anti-cheat is watching.
Population
How full is [JP][PVE]UC-RUST-Server right now?
Out of 50 slots, 0 are taken on [JP][PVE]UC-RUST-Server at this moment. Averaged out across the past week, the count is 0 players.
Where does [JP][PVE]UC-RUST-Server sit in the rankings?
Ranked #15,358 on seven-day player hours, [JP][PVE]UC-RUST-Server is in the top 69% of all ranked servers.
Wipe days
What is the wipe schedule on [JP][PVE]UC-RUST-Server?
The record holds too few of [JP][PVE]UC-RUST-Server's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now was made 55 days 3 hours ago.
How to join
How do I join [JP][PVE]UC-RUST-Server?
Press F1 in Rust, bring up the console and enter client.connect 118.27.225.39:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.
GlossaryServer tags
what each one meansPublished as mp50,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z
Game
gmrust
mp50
ts8
v2633
cs162929
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.