Rust Player Stats
Live UTC 52,148 playing

Online EA 118.27.230.7:28015 checked 13m ago

[JP] [PVE] COCORU 3X server [MOD 120+] [Easy or Hard]

3x monthly wipes moddedoxidepve
Players now0
Slots50
Full0%
7-day average0peak 2
Rank#9,261top 42% · #424 in EA
Last wipe27d agomonthly schedule
Next wipe6d 17hThu 5 Nov, 19:00 UTC FW
Launch Rust and join Website

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak2
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps56
average over 48 hours; 60 or more is smooth
Standingtop 42%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.250.50.75102:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

FitnessServer performance

02040608002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 42% of all ranked servers, top 78% in EA. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 6d 17h The force wipe · high confidence

usual gap0.3 daysbetween real wipes
wipe-day peak9players, last three wipes

Coming wipes

  1. 6d 17hThu 5 Nov, 19:00 UTCFW
  2. 34d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 2 OctFri 2 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 33 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 06:51 UTC27d ago 9 – running 3
Fri 2 Oct, 00:04 UTC28d ago 9 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is [JP] [PVE] COCORU 3X server [MOD 120+] [Easy or Hard] online, and how reliable is it?

Right now [JP] [PVE] COCORU 3X server [MOD 120+] [Easy or Hard] is online. About 7 hours ago is when it restarted, judging by its reported uptime. 167 of 168 hours were up over the last 7 full days, 99% of the time. On 13 September 2026, Rust Player Stats saw it for the first time.

Does [JP] [PVE] COCORU 3X server [MOD 120+] [Easy or Hard] run smoothly?

56 server fps on average over 48 hours, and never under 46. Up to 118,130 entities sat in the world, buildings and deployables included. 3,598 MB of memory was the high point. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is [JP] [PVE] COCORU 3X server [MOD 120+] [Easy or Hard] on?

Rust network protocol 2635 and build 168909 on Linux: that is the setup at [JP] [PVE] COCORU 3X server [MOD 120+] [Easy or Hard]. To get in, your game needs the same protocol; Steam handles the update.

Where is [JP] [PVE] COCORU 3X server [MOD 120+] [Easy or Hard] located?

The EA tag on [JP] [PVE] COCORU 3X server [MOD 120+] [Easy or Hard] puts it in Asia. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 118.27.230.7:28015.

Lists and filters

What do the server tags on [JP] [PVE] COCORU 3X server [MOD 120+] [Easy or Hard] mean?

The game's server browser reads these tags from [JP] [PVE] COCORU 3X server [MOD 120+] [Easy or Hard]: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): The cap is 50 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category: plugins or settings change how it plays; EA (East Asia): The server browser files it under East Asia. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include [JP] [PVE] COCORU 3X server [MOD 120+] [Easy or Hard]?

You will find [JP] [PVE] COCORU 3X server [MOD 120+] [Easy or Hard] on the following Rust Player Stats lists: 3x Rust servers, ranked live, Modded Rust servers, live and Best Rust PvE servers (2026). Under the server list's filters it appears in: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 3x.

Map and rules

Which map is running on [JP] [PVE] COCORU 3X server [MOD 120+] [Easy or Hard]?

The procedural map on [JP] [PVE] COCORU 3X server [MOD 120+] [Easy or Hard] is size 4,000, generated by the game from seed 897176852. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on [JP] [PVE] COCORU 3X server [MOD 120+] [Easy or Hard]?

The name says it: 3x gather on [JP] [PVE] COCORU 3X server [MOD 120+] [Easy or Hard]. Groups top out at 8 players, the default for the game. pve, other players are not fought. The server browser files it under Modded: plugins or settings change the game. Plugins in use: Oxide. Anti-cheat is on: VAC.

Player counts

What is the population on [JP] [PVE] COCORU 3X server [MOD 120+] [Easy or Hard] at the moment?

Out of 50 slots, 0 are taken on [JP] [PVE] COCORU 3X server [MOD 120+] [Easy or Hard] at this moment. Averaged across seven days: 0 players. The high point: 2. It drew its biggest crowd of the last 48 hours at 10:00 UTC: 1 players on average.

Where does [JP] [PVE] COCORU 3X server [MOD 120+] [Easy or Hard] sit in the rankings?

In Asia it is #424, and #9,261 on seven-day player hours, in the top 42% of all ranked servers: [JP] [PVE] COCORU 3X server [MOD 120+] [Easy or Hard].

Wipe schedule

What is the wipe schedule on [JP] [PVE] COCORU 3X server [MOD 120+] [Easy or Hard]?

With the force wipe, [JP] [PVE] COCORU 3X server [MOD 120+] [Easy or Hard] wipes once a month. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. 27 days 19 hours ago, its current world was made. Its tags carry a monthly wipe schedule.

What does wipe day look like on [JP] [PVE] COCORU 3X server [MOD 120+] [Easy or Hard]?

9 players on average is what its recent wipes drew at their busiest. 33 hours after the wipe, the crowd peaked on the latest wipe.

Connect

How do I join [JP] [PVE] COCORU 3X server [MOD 120+] [Easy or Hard]?

Console route: F1 in Rust, then client.connect 118.27.230.7:28015. Or use Launch Rust here, which opens Rust through Steam and connects you. You will find the website at https://discord.com/invite/CUmDuvYpKA.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,EA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players The cap is 50 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, timed to Facepunch's force wipe.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category: plugins or settings change how it plays.

Region

EA
East Asia The server browser files it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.