Rust Player Stats
Live UTC 35,442 playing

Offline 119.228.187.119:28015 checked 1d ago

kinakomochi-dev

moddedoxide
Players now0
Slots10
Full0%
7-day average0peak –
Rank#15,341top 69%
Last wipe1d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 10 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list11 of 48 hours
hours it answered in the last two days
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeakWipe
0123408:0010:0012:0014:0016:0018:00Wiped Tue 27 Oct, 08:14 UTCWIPE

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is kinakomochi-dev online, and how reliable is it?

Down at the moment, kinakomochi-dev was last seen 35 hours ago. 0% for the last 1 day, with 0 of 24 hours actually up. Rust Player Stats logged it for the first time on 27 October 2026.

Which Rust version is kinakomochi-dev on?

Rust network protocol 2635 and build 168909 on Linux: that is the setup at kinakomochi-dev. Steam updates your game for you, but the protocol has to match to join.

Where is kinakomochi-dev located?

There is no region published on kinakomochi-dev. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. 119.228.187.119:28015 is the address.

Server tags

What do the server tags on kinakomochi-dev mean?

The game's server browser reads these tags from kinakomochi-dev: gmrust (Game mode): Rust survival as standard; mp10 (Max players): Slot count: 10; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include kinakomochi-dev?

The Rust Player Stats lists that include kinakomochi-dev are: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Server rules

Which map is running on kinakomochi-dev?

kinakomochi-dev runs a map the game generates: procedural.

What are the rules and settings on kinakomochi-dev?

The name of kinakomochi-dev does not say what the gather rate is. Groups top out at 8 players, the default for the game. build, gather and raid in the standard game: that is the survival game mode. Fighting and raiding between players is allowed. Plugins or settings change the game, so the server browser lists it as Modded. It runs plugins: Oxide. VAC is on, so Valve's anti-cheat is watching.

Player counts

What is the population on kinakomochi-dev at the moment?

Down at the moment, kinakomochi-dev was last seen 35 hours ago. The seven-day average for this server is 0 players.

Where does kinakomochi-dev sit in the rankings?

Player hours over seven days place kinakomochi-dev at #15,341, among the top 69% of ranked servers.

Wipe days

What is the wipe schedule on kinakomochi-dev?

To tell its rhythm, more of kinakomochi-dev's wipes need to be on record. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 46 hours ago.

Connect

How do I join kinakomochi-dev?

Press F1 in Rust, bring up the console and enter client.connect 119.228.187.119:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival as standard.
mp10
Max players Slot count: 10.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code There's no region code on this one.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.