Rust Player Stats
Live UTC 54,561 playing

Offline 119.252.216.50:29015 checked 17d ago

ticktest

moddedcarbon
Players now100
Slots300
Full33%
7-day average0peak –
Rank#4,592top 21%
Last wipe17d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 300 slots
Players now100
33% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 21%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
12k4k6k8k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak100players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 100, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 11:17 UTC17d ago 100 – running 30

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is ticktest online, and how reliable is it?

ticktest sits offline; 17 days 22 hours ago is when it was last seen. 0 of 168 hours were up over the last 7 full days, 0% of the time. Rust Player Stats logged it for the first time on 11 October 2026.

Which Rust version is ticktest on?

Rust network protocol 2634 and build 167058 on Linux: that is the setup at ticktest. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is ticktest located?

There is no region published on ticktest. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. The address you connect to is 119.252.216.50:29015.

Server tags

What do the server tags on ticktest mean?

The game's server browser reads these tags from ticktest: gmrust (Game mode): The standard Rust survival rules apply here; mp300 (Max players): The cap is 300 slots; ts8 (Group limit): The default 8 per team applies here; v2634 (Protocol): Your game must be on protocol 2634 to get in; cs167058 (Build): Build number: 167058; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): No region code is set; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; ^y (Carbon): It uses Carbon for plugins. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include ticktest?

You will find ticktest on the following Rust Player Stats lists: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Players now: At least 100.

Rules and settings

What are the rules and settings on ticktest?

Nothing in the name of ticktest states a gather rate. The cap is 8 players per group, the game's default. gather, build, raid: the standard game: that is the survival game mode. Fighting and raiding between players is allowed. Under Modded in the server browser: the game is changed by plugins or settings. Carbon plugins are running. Anti-cheat is off: VAC.

Population

How full is ticktest right now?

The board shows ticktest offline, last seen 17 days 22 hours ago.

Where does ticktest sit in the rankings?

Player hours over seven days place ticktest at #4,592, among the top 21% of ranked servers.

Wipe schedule

What is the wipe schedule on ticktest?

To tell its rhythm, more of ticktest's wipes need to be on record. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. The world it runs now was made 17 days 22 hours ago.

What does wipe day look like on ticktest?

100 players on average is what its recent wipes drew at their busiest. 0 hours after the wipe, the crowd peaked on the latest wipe.

How to join

How do I join ticktest?

Press F1 in Rust, bring up the console and enter client.connect 119.252.216.50:29015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp300,ptrak,$r?,v2634,gmrust,cs167058,ts8,^z,^y

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp300
Max players The cap is 300 slots.
ts8
Group limit The default 8 per team applies here.
v2634
Protocol Your game must be on protocol 2634 to get in.
cs167058
Build Build number: 167058.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code No region code is set.

Mods and access

^z
Modded The game changes here through plugins or settings, so it's listed under Modded.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.