Rust Player Stats
Live UTC 33,784 playing

Offline 120.82.32.144:28025 checked 19d ago

FWQ2 Development 6000

moddedoxide
Players now1
Slots1
Full100%
7-day average0peak –
Rank#13,606top 61%
Last wipe23d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 1 slots
Players now1
100% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 61%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is FWQ2 Development 6000 online, and how reliable is it?

Down at the moment, FWQ2 Development 6000 was last seen 19 days 13 hours ago. The last 7 full days put it at 0 of 168 hours up, 0% uptime. Rust Player Stats logged it for the first time on 9 October 2026.

Which Rust version is FWQ2 Development 6000 on?

Windows carries Rust network protocol 2634 and build 166586 at FWQ2 Development 6000. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is FWQ2 Development 6000 located?

No region is published by FWQ2 Development 6000. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. The address you connect to is 120.82.32.144:28025.

Lists and filters

What do the server tags on FWQ2 Development 6000 mean?

The game's server browser reads these tags from FWQ2 Development 6000: gmrust (Game mode): The standard Rust survival rules apply here; mp1 (Max players): Slot count: 1; ts8 (Group limit): The default 8 per team applies here; v2634 (Protocol): Game protocol 2634: join only if your game matches that version; cs166586 (Build): Build number: 166586; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include FWQ2 Development 6000?

These Rust Player Stats lists take FWQ2 Development 6000: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules and settings

Which map is running on FWQ2 Development 6000?

A procedural map, generated by the game, is what FWQ2 Development 6000 runs.

What are the rules and settings on FWQ2 Development 6000?

No gather rate appears in the name of FWQ2 Development 6000. Up to 8 players to a group, which is the default. It plays as survival, gather, build, raid: the standard game. PvP is on, and so is raiding. Plugins or settings change the game, so the server browser lists it as Modded. Oxide plugins are running. Anti-cheat is on: VAC.

Population

How full is FWQ2 Development 6000 right now?

Down at the moment, FWQ2 Development 6000 was last seen 19 days 13 hours ago.

Where does FWQ2 Development 6000 sit in the rankings?

Player hours over seven days place FWQ2 Development 6000 at #13,606, among the top 61% of ranked servers.

Wipe days

What is the wipe schedule on FWQ2 Development 6000?

The record holds too few of FWQ2 Development 6000's wipes to tell its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 23 days 15 hours ago is when its current world was made.

How to join

How do I join FWQ2 Development 6000?

Console route: F1 in Rust, then client.connect 120.82.32.144:28025. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp1
Max players Slot count: 1.
ts8
Group limit The default 8 per team applies here.
v2634
Protocol Game protocol 2634: join only if your game matches that version.
cs166586
Build Build number: 166586.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.