Rust Player Stats
Live UTC 98,615 playing

Offline 120.82.32.213:28025 checked 19d ago

FWQ2 Development 6000

moddedoxide
Players now1
Slots1
Full100%
7-day average0peak –
Rank#13,631top 62%
Last wipe24d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 1 slots
Players now1
100% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 62%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is FWQ2 Development 6000 online, and how reliable is it?

Offline right now, with a last sighting 19 days 3 hours ago: FWQ2 Development 6000. 0% of the time over the last 7 full days, which is 0 of 168 hours up. Rust Player Stats logged it for the first time on 10 October 2026.

Which Rust version is FWQ2 Development 6000 on?

Rust network protocol 2634 and build 166586 on Windows: that is the setup at FWQ2 Development 6000. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is FWQ2 Development 6000 located?

There is no region published on FWQ2 Development 6000. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 120.82.32.213:28025.

Server tags

What do the server tags on FWQ2 Development 6000 mean?

The game's server browser reads these tags from FWQ2 Development 6000: gmrust (Game mode): The standard Rust survival rules apply here; mp1 (Max players): The cap is 1 slots; ts8 (Group limit): Teams cap at 8, the game default; v2634 (Protocol): To join, your game has to run protocol 2634; cs166586 (Build): The game build here is 166586; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include FWQ2 Development 6000?

The Rust Player Stats lists that include FWQ2 Development 6000 are: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

Which map is running on FWQ2 Development 6000?

FWQ2 Development 6000 runs a map the game generates: procedural.

What are the rules and settings on FWQ2 Development 6000?

The name of FWQ2 Development 6000 does not say what the gather rate is. Groups top out at 8 players, the default for the game. build, gather and raid in the standard game: that is the survival game mode. Fighting and raiding between players is allowed. Under Modded in the server browser: the game is changed by plugins or settings. Plugins in use: Oxide. Anti-cheat is on: VAC.

Player counts

What is the population on FWQ2 Development 6000 at the moment?

Last seen 19 days 3 hours ago, FWQ2 Development 6000 is offline right now.

Where does FWQ2 Development 6000 sit in the rankings?

Ranked #13,631 on seven-day player hours, FWQ2 Development 6000 is in the top 62% of all ranked servers.

Wipe schedule

What is the wipe schedule on FWQ2 Development 6000?

To tell its rhythm, more of FWQ2 Development 6000's wipes need to be on record. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 24 days 5 hours ago, its current world was made.

How to join

How do I join FWQ2 Development 6000?

Press F1 in Rust, bring up the console and enter client.connect 120.82.32.213:28025. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp1
Max players The cap is 1 slots.
ts8
Group limit Teams cap at 8, the game default.
v2634
Protocol To join, your game has to run protocol 2634.
cs166586
Build The game build here is 166586.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.