Offline 120.82.32.67:28025 checked 20d ago
FWQ2 Development 6000
By the numbersMatch stats
against its 1 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
About the server
Is FWQ2 Development 6000 online, and how reliable is it?
FWQ2 Development 6000 sits offline; 20 days 3 hours ago is when it was last seen. The last 7 full days put it at 0 of 168 hours up, 0% uptime. On 5 October 2026, Rust Player Stats saw it for the first time.
Which Rust version is FWQ2 Development 6000 on?
Rust network protocol 2634 and build 166586 on Windows: that is the setup at FWQ2 Development 6000. Same protocol or no entry: your game must match, and Steam keeps it updated for you.
Where is FWQ2 Development 6000 located?
There is no region published on FWQ2 Development 6000. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 120.82.32.67:28025 is the address.
Server tags
What do the server tags on FWQ2 Development 6000 mean?
gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): It holds 1 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2634 (Protocol): To join, your game has to run protocol 2634; cs166586 (Build): Build number: 166586; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): There's no region code on this one; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its category: plugins or settings change how it plays are the tags FWQ2 Development 6000 publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.
Which Rust Player Stats lists and filters include FWQ2 Development 6000?
The Rust Player Stats lists that include FWQ2 Development 6000 are: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
Which map is running on FWQ2 Development 6000?
FWQ2 Development 6000 runs a map the game generates: procedural.
What are the rules and settings on FWQ2 Development 6000?
Nothing in the name of FWQ2 Development 6000 states a gather rate. Groups top out at 8 players, the default for the game. build, gather and raid in the standard game: that is the survival game mode. You can fight and raid other players here. Under Modded in the server browser: the game is changed by plugins or settings. Plugins in use: Oxide. VAC is on, so Valve's anti-cheat is watching.
Player counts
What is the population on FWQ2 Development 6000 at the moment?
Last seen 20 days 3 hours ago, FWQ2 Development 6000 is offline right now.
Where does FWQ2 Development 6000 sit in the rankings?
Player hours over seven days place FWQ2 Development 6000 at #13,645, among the top 62% of ranked servers.
Wipe schedule
What is the wipe schedule on FWQ2 Development 6000?
The record holds too few of FWQ2 Development 6000's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 23 days 5 hours ago is when its current world was made.
Joining the server
How do I join FWQ2 Development 6000?
Press F1 in Rust, bring up the console and enter client.connect 120.82.32.67:28025. The Launch Rust button here does the same, opening Rust via Steam and connecting you.
GlossaryServer tags
what each one meansPublished as mp1,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z
Game
gmrust
mp1
ts8
v2634
cs166586
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.