Rust Player Stats
Live UTC 89,289 playing

Offline 120.82.32.67:28025 checked 20d ago

FWQ2 Development 6000

moddedoxide
Players now1
Slots1
Full100%
7-day average0peak –
Rank#13,645top 62%
Last wipe23d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 1 slots
Players now1
100% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 62%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct9 Oct11 Oct13 Oct15 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is FWQ2 Development 6000 online, and how reliable is it?

FWQ2 Development 6000 sits offline; 20 days 3 hours ago is when it was last seen. The last 7 full days put it at 0 of 168 hours up, 0% uptime. On 5 October 2026, Rust Player Stats saw it for the first time.

Which Rust version is FWQ2 Development 6000 on?

Rust network protocol 2634 and build 166586 on Windows: that is the setup at FWQ2 Development 6000. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is FWQ2 Development 6000 located?

There is no region published on FWQ2 Development 6000. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 120.82.32.67:28025 is the address.

Server tags

What do the server tags on FWQ2 Development 6000 mean?

gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): It holds 1 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2634 (Protocol): To join, your game has to run protocol 2634; cs166586 (Build): Build number: 166586; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): There's no region code on this one; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its category: plugins or settings change how it plays are the tags FWQ2 Development 6000 publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include FWQ2 Development 6000?

The Rust Player Stats lists that include FWQ2 Development 6000 are: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

Which map is running on FWQ2 Development 6000?

FWQ2 Development 6000 runs a map the game generates: procedural.

What are the rules and settings on FWQ2 Development 6000?

Nothing in the name of FWQ2 Development 6000 states a gather rate. Groups top out at 8 players, the default for the game. build, gather and raid in the standard game: that is the survival game mode. You can fight and raid other players here. Under Modded in the server browser: the game is changed by plugins or settings. Plugins in use: Oxide. VAC is on, so Valve's anti-cheat is watching.

Player counts

What is the population on FWQ2 Development 6000 at the moment?

Last seen 20 days 3 hours ago, FWQ2 Development 6000 is offline right now.

Where does FWQ2 Development 6000 sit in the rankings?

Player hours over seven days place FWQ2 Development 6000 at #13,645, among the top 62% of ranked servers.

Wipe schedule

What is the wipe schedule on FWQ2 Development 6000?

The record holds too few of FWQ2 Development 6000's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 23 days 5 hours ago is when its current world was made.

Joining the server

How do I join FWQ2 Development 6000?

Press F1 in Rust, bring up the console and enter client.connect 120.82.32.67:28025. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp1
Max players It holds 1 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2634
Protocol To join, your game has to run protocol 2634.
cs166586
Build Build number: 166586.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code There's no region code on this one.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.