Online 122.199.5.68:28050 checked 6m ago
IRCP - Test Server
By the numbersMatch stats
against its 10 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 11:28 UTC4d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
About the server
Is IRCP - Test Server online, and how reliable is it?
Online now, IRCP - Test Server is up. Going by the uptime it reports, the last restart came about 4 days 9 hours ago. 51% of the time over the last 7 full days, which is 85 of 168 hours up. Rust Player Stats logged it for the first time on 13 September 2026.
Does IRCP - Test Server run smoothly?
The last 48 hours average out at 56 server fps; it never dropped below 47. Up to 17,405 entities sat in the world, buildings and deployables included. The memory ceiling was 1,547 MB. A climbing entity count plus low fps: that is lag, as players experience it.
Which Rust version is IRCP - Test Server on?
On Windows, IRCP - Test Server runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but the protocol has to match to join.
Where is IRCP - Test Server located?
Nothing on IRCP - Test Server states a region. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. 122.199.5.68:28050 is the address.
Server tags
What do the server tags on IRCP - Test Server mean?
gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category: plugins or settings change how it plays are the tags IRCP - Test Server publishes, and the game's server browser reads them. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.
Which Rust Player Stats lists and filters include IRCP - Test Server?
These Rust Player Stats lists take IRCP - Test Server: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Map and rules
Which map is running on IRCP - Test Server?
The procedural map on IRCP - Test Server is size 2,000, generated by the game from seed 1586544950. You can look at it on RustMaps from this page, since size and seed give the same map.
What are the rules and settings on IRCP - Test Server?
No gather rate appears in the name of IRCP - Test Server. Groups top out at 8 players, the default for the game. It plays as survival, build, gather and raid in the standard game. You can fight and raid other players here. Plugins or settings change the game, so the server browser lists it as Modded. It runs plugins: Oxide. VAC is on, so Valve's anti-cheat is watching.
Player counts
What is the population on IRCP - Test Server at the moment?
0 of 10 slots are filled on IRCP - Test Server right now. Averaged out across the past week, the count is 0 players.
Where does IRCP - Test Server sit in the rankings?
Player hours over seven days place IRCP - Test Server at #15,344, among the top 69% of ranked servers.
Wipe schedule
What is the wipe schedule on IRCP - Test Server?
The record holds too few of IRCP - Test Server's wipes to tell its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 4 days 11 hours ago, its current world was made.
What does wipe day look like on IRCP - Test Server?
The average busiest point of its recent wipes was 0 players. 0 hours after the wipe, the crowd peaked on the latest wipe.
Joining the server
How do I join IRCP - Test Server?
In the Rust console (F1) type client.connect 122.199.5.68:28050. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.
GlossaryServer tags
what each one meansPublished as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.