Offline 123.50.149.73:28017 checked 9h ago
RetroPVE Flooded Playtest
By the numbersMatch stats
against its 100 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 50% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 18 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 12:00 UTC11d ago | 4 | – | running | 0 |
| Sat 17 Oct, 05:45 UTC11d ago | 4 | – | 0.3 days | 1 |
| Fri 16 Oct, 16:50 UTC12d ago | 4 | – | 0.5 days | 1 |
| Fri 16 Oct, 04:15 UTC13d ago | 3 | – | 0.5 days | 0 |
| Thu 15 Oct, 04:48 UTC14d ago | 3 | – | 1 days | 0 |
| Wed 14 Oct, 15:32 UTC14d ago | 1 | – | 0.6 days | 0 |
| Wed 14 Oct, 02:55 UTC15d ago | 3 | – | 0.5 days | 0 |
| Tue 13 Oct, 15:43 UTC15d ago | 3 | – | 0.5 days | 2 |
| Tue 13 Oct, 03:21 UTC16d ago | 6 | – | 0.5 days | 0 |
| Mon 12 Oct, 03:30 UTC17d ago | 6 | – | 1 days | 2 |
| Sun 11 Oct, 07:42 UTC17d ago | 4 | – | 0.8 days | 0 |
| Sat 10 Oct, 02:20 UTC19d ago | 4 | – | 1.2 days | 1 |
| Mon 5 Oct, 08:21 UTC23d ago | 1 | – | 4.7 days | 1 |
| Sun 4 Oct, 21:33 UTC24d ago | 1 | – | 0.5 days | 0 |
| Sun 4 Oct, 07:41 UTC24d ago | 1 | – | 0.6 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Operator and location
Is RetroPVE Flooded Playtest online, and how reliable is it?
RetroPVE Flooded Playtest sits offline; 9 hours ago is when it was last seen. 164 of 168 hours were up over the last 7 full days, 98% of the time. Rust Player Stats logged it for the first time on 4 October 2026.
Which Rust version is RetroPVE Flooded Playtest on?
On Linux, RetroPVE Flooded Playtest runs Rust network protocol 2635 and build 167781. To get in, your game needs the same protocol; Steam handles the update.
Where is RetroPVE Flooded Playtest located?
No region is published by RetroPVE Flooded Playtest. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 123.50.149.73:28017 is the address.
Lists and filters
What do the server tags on RetroPVE Flooded Playtest mean?
Tags published by RetroPVE Flooded Playtest and picked up by the in-game browser: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.
Which Rust Player Stats lists and filters include RetroPVE Flooded Playtest?
These Rust Player Stats lists take RetroPVE Flooded Playtest: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server rules
What are the rules and settings on RetroPVE Flooded Playtest?
Nothing in the name of RetroPVE Flooded Playtest states a gather rate. Groups top out at 8 players, the default for the game. survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded: plugins or settings change the game. Oxide plugins are running. Anti-cheat is on: VAC.
Live counts
What is the population on RetroPVE Flooded Playtest at the moment?
Down at the moment, RetroPVE Flooded Playtest was last seen 9 hours ago. The seven-day average sits at 0 players; the peak reached 2.
Where does RetroPVE Flooded Playtest sit in the rankings?
Player hours over seven days place RetroPVE Flooded Playtest at #11,109, among the top 50% of ranked servers.
Wipe schedule
What is the wipe schedule on RetroPVE Flooded Playtest?
No next wipe can be predicted for RetroPVE Flooded Playtest, because it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 11 days 17 hours ago is when its current world was made.
What does wipe day look like on RetroPVE Flooded Playtest?
4 players on average is what its recent wipes drew at their busiest. 18 hours after the wipe, the crowd peaked on the latest wipe.
Connect
How do I join RetroPVE Flooded Playtest?
Console route: F1 in Rust, then client.connect 123.50.149.73:28017. Or use Launch Rust here, which opens Rust through Steam and connects you.
GlossaryServer tags
what each one meansPublished as mp100,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp100
ts8
v2635
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.