Rust Player Stats
Live UTC 31,880 playing

Offline 123.50.149.73:28017 checked 9h ago

RetroPVE Flooded Playtest

moddedoxide
Players now0
Slots100
Full0%
7-day average0peak 2
Rank#11,109top 50%
Last wipe11d agono schedule published
Next wipe–no rhythm it keeps
Launch Rust and join

By the numbersMatch stats

against its 100 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak2
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list38 of 48 hours
hours it answered in the last two days
Standingtop 50%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123406:0013:0021:0004:0012:0020:00

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.5 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak4players, last three wipes

The first 48 hours of its last wipes

Sat 17 OctSat 17 OctFri 16 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 18 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 12:00 UTC11d ago 4 – running 0
Sat 17 Oct, 05:45 UTC11d ago 4 – 0.3 days 1
Fri 16 Oct, 16:50 UTC12d ago 4 – 0.5 days 1
Fri 16 Oct, 04:15 UTC13d ago 3 – 0.5 days 0
Thu 15 Oct, 04:48 UTC14d ago 3 – 1 days 0
Wed 14 Oct, 15:32 UTC14d ago 1 – 0.6 days 0
Wed 14 Oct, 02:55 UTC15d ago 3 – 0.5 days 0
Tue 13 Oct, 15:43 UTC15d ago 3 – 0.5 days 2
Tue 13 Oct, 03:21 UTC16d ago 6 – 0.5 days 0
Mon 12 Oct, 03:30 UTC17d ago 6 – 1 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is RetroPVE Flooded Playtest online, and how reliable is it?

RetroPVE Flooded Playtest sits offline; 9 hours ago is when it was last seen. 164 of 168 hours were up over the last 7 full days, 98% of the time. Rust Player Stats logged it for the first time on 4 October 2026.

Which Rust version is RetroPVE Flooded Playtest on?

On Linux, RetroPVE Flooded Playtest runs Rust network protocol 2635 and build 167781. To get in, your game needs the same protocol; Steam handles the update.

Where is RetroPVE Flooded Playtest located?

No region is published by RetroPVE Flooded Playtest. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 123.50.149.73:28017 is the address.

Lists and filters

What do the server tags on RetroPVE Flooded Playtest mean?

Tags published by RetroPVE Flooded Playtest and picked up by the in-game browser: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include RetroPVE Flooded Playtest?

These Rust Player Stats lists take RetroPVE Flooded Playtest: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server rules

What are the rules and settings on RetroPVE Flooded Playtest?

Nothing in the name of RetroPVE Flooded Playtest states a gather rate. Groups top out at 8 players, the default for the game. survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded: plugins or settings change the game. Oxide plugins are running. Anti-cheat is on: VAC.

Live counts

What is the population on RetroPVE Flooded Playtest at the moment?

Down at the moment, RetroPVE Flooded Playtest was last seen 9 hours ago. The seven-day average sits at 0 players; the peak reached 2.

Where does RetroPVE Flooded Playtest sit in the rankings?

Player hours over seven days place RetroPVE Flooded Playtest at #11,109, among the top 50% of ranked servers.

Wipe schedule

What is the wipe schedule on RetroPVE Flooded Playtest?

No next wipe can be predicted for RetroPVE Flooded Playtest, because it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 11 days 17 hours ago is when its current world was made.

What does wipe day look like on RetroPVE Flooded Playtest?

4 players on average is what its recent wipes drew at their busiest. 18 hours after the wipe, the crowd peaked on the latest wipe.

Connect

How do I join RetroPVE Flooded Playtest?

Console route: F1 in Rust, then client.connect 123.50.149.73:28017. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp100
Max players Slot count: 100.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs167781
Build It runs game build 167781.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.