Rust Player Stats
Live UTC 75,264 playing

Online 125.254.123.81:28015 checked 10m ago

Relics Dev Server

moddedoxide
Players now0
Slots10
Full0%
7-day average0peak 2
Rank#6,000top 27%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 10 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak2
the fullest it got this week
48-hour peak2
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Standingtop 27%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.511.5223:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 10:20 UTC27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is Relics Dev Server online, and how reliable is it?

The lights are on at Relics Dev Server: online as you read this. 99% of the time over the last 7 full days, which is 167 of 168 hours up. Rust Player Stats logged it for the first time on 13 September 2026.

Which Rust version is Relics Dev Server on?

On Linux, Relics Dev Server runs Rust network protocol 2635 and build 168909. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is Relics Dev Server located?

No region is published by Relics Dev Server. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 125.254.123.81:28015 is the address.

Tags

What do the server tags on Relics Dev Server mean?

Tags published by Relics Dev Server and picked up by the in-game browser: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category: plugins or settings change how it plays. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include Relics Dev Server?

These Rust Player Stats lists take Relics Dev Server: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules and settings

Which map is running on Relics Dev Server?

The game generates the procedural map on Relics Dev Server.

What are the rules and settings on Relics Dev Server?

Nothing in the name of Relics Dev Server states a gather rate. Up to 8 players to a group, which is the default. build, gather and raid in the standard game: that is the survival game mode. PvP is on, and so is raiding. Under Modded in the server browser: the game is changed by plugins or settings. It runs plugins: Oxide. VAC is on, so Valve's anti-cheat is watching.

Player counts

What is the population on Relics Dev Server at the moment?

0 of 10 slots are filled on Relics Dev Server right now. The seven-day average sits at 0 players; the peak reached 2. Peak traffic in the last 48 hours landed at 12:00 UTC, averaging 1 players.

Where does Relics Dev Server sit in the rankings?

The last seven days put Relics Dev Server at #6,000 on player hours: top 27% of all ranked servers.

Wipe timing

What is the wipe schedule on Relics Dev Server?

The record holds too few of Relics Dev Server's wipes to tell its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 27 days 12 hours ago.

What does wipe day look like on Relics Dev Server?

At their busiest, its recent wipes drew 1 players on average. The crowd reached its peak 3 hours after the latest wipe.

Joining the server

How do I join Relics Dev Server?

Console route: F1 in Rust, then client.connect 125.254.123.81:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp10
Max players It holds 10 slots.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.