Offline 129.228.26.174:29115 checked 21d ago
EPIC PvE Local Staging Validation
By the numbersMatch stats
against its 5 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 18:21 UTC28d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server details
Is EPIC PvE Local Staging Validation online, and how reliable is it?
Down at the moment, EPIC PvE Local Staging Validation was last seen 21 days 4 hours ago. 0 of 168 hours were up over the last 7 full days, 0% of the time. The first record Rust Player Stats has of it is 13 September 2026.
Which Rust version is EPIC PvE Local Staging Validation on?
Rust network protocol 2634 and build 166655 on Windows: that is the setup at EPIC PvE Local Staging Validation. Same protocol or no entry: your game must match, and Steam keeps it updated for you.
Where is EPIC PvE Local Staging Validation located?
Nothing on EPIC PvE Local Staging Validation states a region. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 129.228.26.174:29115.
Lists and filters
What do the server tags on EPIC PvE Local Staging Validation mean?
The game's server browser reads these tags from EPIC PvE Local Staging Validation: gmrust (Game mode): The standard Rust survival rules apply here; mp5 (Max players): The cap is 5 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2634 (Protocol): Your game must be on protocol 2634 to get in; cs166655 (Build): Build number: 166655; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): There's no region code on this one; ^z (Modded): Modded is its category: plugins or settings change how it plays; ^y (Carbon): It uses Carbon for plugins. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.
Which Rust Player Stats lists and filters include EPIC PvE Local Staging Validation?
You will find EPIC PvE Local Staging Validation on the following Rust Player Stats lists: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Server rules
What are the rules and settings on EPIC PvE Local Staging Validation?
The name of EPIC PvE Local Staging Validation does not say what the gather rate is. Up to 8 players to a group, which is the default. survival, gather, build, raid: the standard game. PvP is on, and so is raiding. Plugins or settings change the game, so the server browser lists it as Modded. Carbon plugins are running. VAC is on, so Valve's anti-cheat is watching.
Live counts
How full is EPIC PvE Local Staging Validation right now?
Down at the moment, EPIC PvE Local Staging Validation was last seen 21 days 4 hours ago.
Where does EPIC PvE Local Staging Validation sit in the rankings?
Player hours over seven days place EPIC PvE Local Staging Validation at #15,867, among the top 72% of ranked servers.
Wipe timing
What is the wipe schedule on EPIC PvE Local Staging Validation?
The record holds too few of EPIC PvE Local Staging Validation's wipes to tell its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 28 days 18 hours ago.
What does wipe day look like on EPIC PvE Local Staging Validation?
The average busiest point of its recent wipes was 1 players. The crowd reached its peak 4 hours after the latest wipe.
How to join
How do I join EPIC PvE Local Staging Validation?
Console route: F1 in Rust, then client.connect 129.228.26.174:29115. Or use Launch Rust here, which opens Rust through Steam and connects you.
GlossaryServer tags
what each one meansPublished as mp5,ptrak,$r?,v2634,gmrust,cs166655,ts8,^z,^y
Game
gmrust
mp5
ts8
v2634
cs166655
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.