Rust Player Stats
Live UTC 89,289 playing

Online 129.232.154.35:28025 checked 1h ago

Rust Server ZA - Chill

monthly wipes moddedoxide
Players now0
Slots50
Full0%
7-day average0peak 1
Rank#8,001top 36%
Last wipe5d agomonthly schedule
Next wipe8d 0hThu 5 Nov, 19:00 UTC FW
Launch Rust and join Website

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list47 of 48 hours
hours it answered in the last two days
Server fps67
average over 48 hours; 60 or more is smooth
Standingtop 36%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.250.50.75119:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

FitnessServer performance

02040608019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep11 Oct15 Oct20 Oct24 Oct28 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 8d 0h The force wipe · high confidence

usual gap2.9 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 3.5

Coming wipes

  1. 8d 0hThu 5 Nov, 19:00 UTCFW
  2. 36d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 23 OctWed 21 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 15 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 15:14 UTC5d ago 1 – running 0
Wed 21 Oct, 14:26 UTC7d ago 1 halved by day 1 2 days 0
Mon 12 Oct, 16:12 UTC16d ago 1 halved by day 6 8.9 days 0
Fri 9 Oct, 17:48 UTC19d ago 0 – 2.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is Rust Server ZA - Chill online, and how reliable is it?

The lights are on at Rust Server ZA - Chill: online as you read this. About 5 days ago is when it restarted, judging by its reported uptime. The last 7 full days put it at 168 of 168 hours up, 100% uptime. Rust Player Stats logged it for the first time on 13 September 2026.

Does Rust Server ZA - Chill run smoothly?

67 server fps on average over 48 hours, and never under 52. Its entity count reached 52,266: buildings, deployables and the rest of the world. Memory use reached 2,465 MB. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is Rust Server ZA - Chill on?

Rust network protocol 2635 and build 167781 on Windows: that is the setup at Rust Server ZA - Chill. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is Rust Server ZA - Chill located?

Nothing in the tags places Rust Server ZA - Chill, but its name points to Africa. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 129.232.154.35:28025.

Server tags

What do the server tags on Rust Server ZA - Chill mean?

Tags published by Rust Server ZA - Chill and picked up by the in-game browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The cap is 50 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs167781 (Build): The game build here is 167781; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one; ^m (Monthly): Facepunch's force wipe is the monthly wipe here; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include Rust Server ZA - Chill?

These Rust Player Stats lists take Rust Server ZA - Chill: Modded Rust servers, live. These filters on the server list bring it up: Region: Africa; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Map and rules

Which map is running on Rust Server ZA - Chill?

Size 3,000, seed 2751440956: that is the procedural map Rust Server ZA - Chill runs, generated by the game. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on Rust Server ZA - Chill?

No gather rate appears in the name of Rust Server ZA - Chill. The cap is 8 players per group, the game's default. build, gather and raid in the standard game: that is the survival game mode. Fighting and raiding between players is allowed. Plugins or settings change the game, so the server browser lists it as Modded. Plugins in use: Oxide. VAC is on, so Valve's anti-cheat is watching.

Live counts

How full is Rust Server ZA - Chill right now?

0 of 50 slots are filled on Rust Server ZA - Chill right now. The seven-day average sits at 0 players; the peak reached 1. It drew its biggest crowd of the last 48 hours at 14:00 UTC: 1 players on average.

Where does Rust Server ZA - Chill sit in the rankings?

The last seven days put Rust Server ZA - Chill at #8,001 on player hours: top 36% of all ranked servers.

Wipe days

What is the wipe schedule on Rust Server ZA - Chill?

With the force wipe, Rust Server ZA - Chill wipes once a month. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. The world it runs now was made 5 days 3 hours ago. Its tags carry a monthly wipe schedule.

What does wipe day look like on Rust Server ZA - Chill?

1 players on average is what its recent wipes drew at their busiest. 15 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. By day 3.5, it had fallen below half when it didn't hold.

Joining the server

How do I join Rust Server ZA - Chill?

Press F1 in Rust, bring up the console and enter client.connect 129.232.154.35:28025. The Launch Rust button here does the same, opening Rust via Steam and connecting you. https://www.GamingEvolved.co.za is where its website lives.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players The cap is 50 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs167781
Build The game build here is 167781.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code There's no region code on this one.

Wipe schedule

^m
Monthly Facepunch's force wipe is the monthly wipe here.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.