Rust Player Stats
Live UTC 61,286 playing

Online 129.232.216.154:28015 checked 13m ago

Curfew | South Africa 10x PVP/PVE

10x biweekly wipes moddedoxide
Players now0
Slots40
Full0%
7-day average0peak 3
Rank#5,402top 24%
Last wipe12d agobiweekly schedule
Next wipe1d 19hThu 29 Oct, 18:59 UTC
Launch Rust and join

By the numbersMatch stats

against its 40 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak3
the fullest it got this week
48-hour peak2
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps88
average over 48 hours; 60 or more is smooth
Standingtop 24%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.511.5200:0009:0018:0003:0012:0021:00

Hourly average and peak, UTC.

FitnessServer performance

05010015020000:0009:0018:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

from its schedule tag

Next wipeThursday 29 October, 18:59 UTCin 1d 19h Its biweekly schedule tag · low confidence

usual gap13 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak4players, last three wipes
crowd held50%else halves by day 5

Coming wipes

  1. 1d 19hThu 29 Oct, 18:59 UTC
  2. 8d 19hThu 5 Nov, 19:00 UTCFW
  3. 15d 19hThu 12 Nov, 18:59 UTC
  4. 29d 19hThu 26 Nov, 18:59 UTC
  5. 36d 19hThu 3 Dec, 19:00 UTCFW
  6. 43d 19hThu 10 Dec, 18:59 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctSat 19 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 37 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:59 UTC12d ago 6 – running 0
Thu 1 Oct, 17:59 UTC FW26d ago 3 halved by day 5 14 days 1
Sat 19 Sep, 18:33 UTC38d ago 3 held half 12 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is Curfew | South Africa 10x PVP/PVE online, and how reliable is it?

The lights are on at Curfew | South Africa 10x PVP/PVE: online as you read this. The reported uptime puts the last restart at roughly 18 hours ago. The last 7 full days put it at 168 of 168 hours up, 100% uptime. The first record Rust Player Stats has of it is 13 September 2026.

Does Curfew | South Africa 10x PVP/PVE run smoothly?

88 server fps on average over 48 hours, and never under 60. Buildings, deployables and everything else in the world pushed the entity count to 79,322. Memory use reached 2,801 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is Curfew | South Africa 10x PVP/PVE on?

Rust network protocol 2635 and build 168909 on Linux: that is the setup at Curfew | South Africa 10x PVP/PVE. Steam updates your game for you, but the protocol has to match to join.

Where is Curfew | South Africa 10x PVP/PVE located?

The name of Curfew | South Africa 10x PVP/PVE points to Africa, though it publishes no region tag. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. 129.232.216.154:28015 is the address.

Lists and filters

What do the server tags on Curfew | South Africa 10x PVP/PVE mean?

gmvanilla (Game mode): Survival, vanilla style; mp40 (Max players): It holds 40 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): There's no region code on this one; ^b (Biweekly): Wipes come fortnightly; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded are the tags Curfew | South Africa 10x PVP/PVE publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include Curfew | South Africa 10x PVP/PVE?

The Rust Player Stats lists that include Curfew | South Africa 10x PVP/PVE are: 10x Rust servers, live and Modded Rust servers, live. These filters on the server list bring it up: Region: Africa; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.

Server rules

Which map is running on Curfew | South Africa 10x PVP/PVE?

The procedural map on Curfew | South Africa 10x PVP/PVE is size 3,500, generated by the game from seed 1005898274. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on Curfew | South Africa 10x PVP/PVE?

Gather rate for Curfew | South Africa 10x PVP/PVE is 10x, straight from its name. Up to 8 players to a group, which is the default. survival, gather, build, raid: the standard game. You can fight and raid other players here. The server browser files it under Modded: plugins or settings change the game. Plugins in use: Oxide. VAC is on, so Valve's anti-cheat is watching.

Player counts

What is the population on Curfew | South Africa 10x PVP/PVE at the moment?

Out of 40 slots, 0 are taken on Curfew | South Africa 10x PVP/PVE at this moment. The seven-day average sits at 0 players; the peak reached 3. The busiest stretch of the last 48 hours came at 17:00 UTC, averaging 1 players.

Where does Curfew | South Africa 10x PVP/PVE sit in the rankings?

Player hours over seven days place Curfew | South Africa 10x PVP/PVE at #5,402, among the top 24% of ranked servers.

Wipe timing

What is the wipe schedule on Curfew | South Africa 10x PVP/PVE?

With so few of Curfew | South Africa 10x PVP/PVE's wipes logged, its tag is what the prediction goes on, not a confirmed schedule. On Thursday 29 October at 18:59 UTC, its next wipe is due. The world it runs now was made 12 days 4 hours ago. Its tags carry an every-two-weeks wipe schedule.

What does wipe day look like on Curfew | South Africa 10x PVP/PVE?

At their busiest, its recent wipes drew 4 players on average. 37 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 50% of its recent wipes. It fell below half by day 5 when it didn't hold.

Connect

How do I join Curfew | South Africa 10x PVP/PVE?

Press F1 in Rust, bring up the console and enter client.connect 129.232.216.154:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp40,ptrak,$r?,v2635,^b,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp40
Max players It holds 40 slots.
ts8
Group limit Teams cap at 8, the game default.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code There's no region code on this one.

Wipe schedule

^b
Biweekly Wipes come fortnightly.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.