Offline 13.143.172.30:28015 checked 22d ago
Rust Devblog 240
By the numbersMatch stats
against its 50 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 11:14 UTC22d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
About the server
Is Rust Devblog 240 online, and how reliable is it?
Down at the moment, Rust Devblog 240 was last seen 22 days 19 hours ago. 0% of the time over the last 7 full days, which is 0 of 168 hours up. On 6 October 2026, Rust Player Stats saw it for the first time.
Which Rust version is Rust Devblog 240 on?
Rust network protocol 2283 on Windows: that is the setup at Rust Devblog 240. To get in, your game needs the same protocol; Steam handles the update.
Where is Rust Devblog 240 located?
No region is published by Rust Devblog 240. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. The address you connect to is 13.143.172.30:28015.
Tags
What do the server tags on Rust Devblog 240 mean?
Tags published by Rust Devblog 240 and picked up by the in-game browser: gmrust (Game mode): Rust survival as standard; mp50 (Max players): Slot count: 50; v2283 (Protocol): Your game must be on protocol 2283 to get in; ptrak (Networking): RakNet handles the network here, the game's standard layer; oxide (Oxide): It uses Oxide (uMod) for plugins; modded (Modded): Modded is its category: plugins or settings change how it plays; hd53cb39f (Custom tag): You won't find it among Rust's standard tags: the owner or a plugin set it; stok (Custom tag): You won't find it among Rust's standard tags: the owner or a plugin set it. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.
Which Rust Player Stats lists and filters include Rust Devblog 240?
These Rust Player Stats lists take Rust Devblog 240: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded.
Server rules
Which map is running on Rust Devblog 240?
A procedural map, generated by the game, is what Rust Devblog 240 runs.
What are the rules and settings on Rust Devblog 240?
No gather rate appears in the name of Rust Devblog 240. No group limit is published. It plays as survival, gather, build, raid: the standard game. You can fight and raid other players here. Under Modded in the server browser: the game is changed by plugins or settings. Anti-cheat is off: VAC.
Player counts
What is the population on Rust Devblog 240 at the moment?
Down at the moment, Rust Devblog 240 was last seen 22 days 19 hours ago.
Where does Rust Devblog 240 sit in the rankings?
Player hours over seven days place Rust Devblog 240 at #15,987, among the top 71% of ranked servers.
Wipe schedule
What is the wipe schedule on Rust Devblog 240?
The rhythm of Rust Devblog 240's wipes cannot be told yet, because not enough are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 22 days 21 hours ago, its current world was made.
What does wipe day look like on Rust Devblog 240?
0 players on average is what its recent wipes drew at their busiest. 0 hours after the wipe, the crowd peaked on the latest wipe.
Connect
How do I join Rust Devblog 240?
Console route: F1 in Rust, then client.connect 13.143.172.30:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.
GlossaryServer tags
what each one meansPublished as mp50,ptrak,v2283,hd53cb39f,stok,gmrust,oxide,modded
Game
gmrust
mp50
v2283
ptrak
Mods and access
oxide
modded
Other
hd53cb39f
stok
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.