Rust Player Stats
Live UTC 61,775 playing

Offline EU 130.255.141.97:28020 checked 19d ago

[WILDCORE] EU 2X | TEST | WEEKLY

2x weekly wipes vanillamoddedcarbon
Players now0
Slots50
Full0%
7-day average0peak –
Rank#15,882top 72% · #2541 in EU
Last wipe19d agoweekly schedule
Next wipe1d 1hFri 30 Oct, 12:38 UTC
Launch Rust and join

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 72%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

FixturesWipe schedule

Next wipeFriday 30 October, 12:38 UTCin 1d 1h Weekly: 7 days after its last wipe

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is [WILDCORE] EU 2X | TEST | WEEKLY online, and how reliable is it?

[WILDCORE] EU 2X | TEST | WEEKLY sits offline; 19 days 17 hours ago is when it was last seen. 0% of the time over the last 7 full days, which is 0 of 168 hours up. The first record Rust Player Stats has of it is 9 October 2026.

Which Rust version is [WILDCORE] EU 2X | TEST | WEEKLY on?

On Linux, [WILDCORE] EU 2X | TEST | WEEKLY runs Rust network protocol 2634 and build 167398. Steam updates your game for you, but the protocol has to match to join.

Where is [WILDCORE] EU 2X | TEST | WEEKLY located?

Its EU tag places [WILDCORE] EU 2X | TEST | WEEKLY in Europe. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. 130.255.141.97:28020 is the address.

Server tags

What do the server tags on [WILDCORE] EU 2X | TEST | WEEKLY mean?

The game's server browser reads these tags from [WILDCORE] EU 2X | TEST | WEEKLY: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): The cap is 50 slots; ts8 (Group limit): Teams cap at 8, the game default; v2634 (Protocol): To join, your game has to run protocol 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): No region code is set; ^w (Weekly): A wipe every week; ^v (Vanilla): Facepunch's game unaltered: no rates, kits or rules are changed; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; ^y (Carbon): Carbon provides the plugin framework here; EU (Europe): In the server browser it sits under Europe. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include [WILDCORE] EU 2X | TEST | WEEKLY?

You will find [WILDCORE] EU 2X | TEST | WEEKLY on the following Rust Player Stats lists: 2x Rust servers, EU Rust servers, live and Modded Rust servers, live. These filters on the server list bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.

Rules and settings

Which map is running on [WILDCORE] EU 2X | TEST | WEEKLY?

A procedural map, generated by the game, is what [WILDCORE] EU 2X | TEST | WEEKLY runs.

What are the rules and settings on [WILDCORE] EU 2X | TEST | WEEKLY?

The name says it: 2x gather on [WILDCORE] EU 2X | TEST | WEEKLY. The cap is 8 players per group, the game's default. It plays as survival, build, gather and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the server browser lists it as Modded. It runs plugins: Carbon. Vanilla is its own label: facepunch's game unaltered: no rates, kits or rules are changed. Anti-cheat is on: VAC.

Population

How full is [WILDCORE] EU 2X | TEST | WEEKLY right now?

The board shows [WILDCORE] EU 2X | TEST | WEEKLY offline, last seen 19 days 17 hours ago.

Where does [WILDCORE] EU 2X | TEST | WEEKLY sit in the rankings?

Over the last seven days [WILDCORE] EU 2X | TEST | WEEKLY has logged enough player hours for #15,882, which puts it in the top 72% of ranked servers and at #2,541 in Europe.

Wipe timing

What is the wipe schedule on [WILDCORE] EU 2X | TEST | WEEKLY?

The next wipe for [WILDCORE] EU 2X | TEST | WEEKLY is estimated from weekly: 7 days after its last wipe. Due on Friday 30 October at 12:38 UTC is its next wipe. 19 days 22 hours ago is when its current world was made. Its tags carry a weekly wipe schedule.

Connect

How do I join [WILDCORE] EU 2X | TEST | WEEKLY?

In the Rust console (F1) type client.connect 130.255.141.97:28020. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^w,^v,EU,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players The cap is 50 slots.
ts8
Group limit Teams cap at 8, the game default.
v2634
Protocol To join, your game has to run protocol 2634.
cs167398
Build Build number: 167398.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly A wipe every week.

Difficulty

^v
Vanilla Facepunch's game unaltered: no rates, kits or rules are changed.

Mods and access

^z
Modded The game changes here through plugins or settings, so it's listed under Modded.
^y
Carbon Carbon provides the plugin framework here.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.