Online 131.153.158.236:28125 checked 11m ago
MapTesting
By the numbersMatch stats
against its 30 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 17 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 22:26 UTC8d ago | 3 | – | running | 0 |
| Sun 11 Oct, 22:56 UTC17d ago | 1 | halved by day 1 | 9 days | 0 |
| Sat 10 Oct, 01:02 UTC19d ago | 3 | – | 1.9 days | 0 |
| Sat 26 Sep, 13:24 UTC32d ago | 1 | halved by day 1 | 13.5 days | 0 |
| Tue 15 Sep, 00:50 UTC44d ago | 1 | halved by day 1 | 11.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
About the server
Is MapTesting online, and how reliable is it?
Online now, MapTesting is up. 99% of the time over the last 7 full days, which is 167 of 168 hours up. The first record Rust Player Stats has of it is 13 September 2026.
Which Rust version is MapTesting on?
Rust network protocol 2635 and build 168909 on Linux: that is the setup at MapTesting. Steam updates your game for you, but the protocol has to match to join.
Where is MapTesting located?
No region is published by MapTesting. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. 131.153.158.236:28125 is the address.
Lists and filters
What do the server tags on MapTesting mean?
The game's server browser reads these tags from MapTesting: gmvanilla (Game mode): Survival, vanilla style; mp30 (Max players): It holds 30 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): The region code is left blank; ^z (Modded): Modded is its category: plugins or settings change how it plays; ^y (Carbon): Carbon provides the plugin framework here; oxidation (Custom tag): A plugin or the owner set this tag; it's not one of Rust's standard tags. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.
Which Rust Player Stats lists and filters include MapTesting?
These Rust Player Stats lists take MapTesting: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Map and rules
What are the rules and settings on MapTesting?
No gather rate appears in the name of MapTesting. The cap is 8 players per group, the game's default. It plays as survival, build, gather and raid in the standard game. PvP is on, and so is raiding. Under Modded in the server browser: the game is changed by plugins or settings. It runs plugins: Carbon. Anti-cheat is on: VAC.
Population
What is the population on MapTesting at the moment?
0 of 30 slots are filled on MapTesting right now. Averaged across seven days: 0 players. The high point: 1.
Where does MapTesting sit in the rankings?
Ranked #15,190 on seven-day player hours, MapTesting is in the top 68% of all ranked servers.
Wipe timing
What is the wipe schedule on MapTesting?
No next wipe can be predicted for MapTesting, because it wipes at irregular times. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 8 days 5 hours ago is when its current world was made.
What does wipe day look like on MapTesting?
2 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 17 hours after the latest wipe. Half that peak was held until the next wipe in 0% of its recent wipes. It fell below half by day 1 when it didn't hold.
How to join
How do I join MapTesting?
In the Rust console (F1) type client.connect 131.153.158.236:28125. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.
GlossaryServer tags
what each one meansPublished as mp30,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,oxidation,^z,^y
Game
gmvanilla
mp30
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Other
oxidation
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.