Offline 133.88.101.27:28015 checked 2h ago
RustServer_5458
By the numbersMatch stats
against its 1 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 25% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 09:23 UTC18d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Operator and location
Is RustServer_5458 online, and how reliable is it?
Offline right now, with a last sighting 2 hours ago: RustServer_5458. The reported uptime puts the last restart at roughly 5 hours ago. The last 7 full days put it at 54 of 168 hours up, 32% uptime. Rust Player Stats logged it for the first time on 11 October 2026.
Does RustServer_5458 run smoothly?
83 server fps on average over 48 hours, and never under 67. Up to 192,294 entities sat in the world, buildings and deployables included. 3,495 MB of memory was the high point. What players feel as lag is low fps paired with an entity count on the rise.
Which Rust version is RustServer_5458 on?
Rust network protocol 2635 and build 168909 on Linux: that is the setup at RustServer_5458. Same protocol or no entry: your game must match, and Steam keeps it updated for you.
Where is RustServer_5458 located?
There is no region published on RustServer_5458. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. The address you connect to is 133.88.101.27:28015.
Lists and filters
What do the server tags on RustServer_5458 mean?
gmrust (Game mode): The standard Rust survival rules apply here; mp1 (Max players): It holds 1 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is its category: plugins or settings change how it plays are the tags RustServer_5458 publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.
Which Rust Player Stats lists and filters include RustServer_5458?
These Rust Player Stats lists take RustServer_5458: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
Which map is running on RustServer_5458?
Size 5,670, seed 16669: that is the procedural map RustServer_5458 runs, generated by the game. The map repeats with that size and seed, and you can view it on RustMaps from here.
What are the rules and settings on RustServer_5458?
No gather rate appears in the name of RustServer_5458. The cap is 8 players per group, the game's default. It plays as survival, build, gather and raid in the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded: plugins or settings change the game. Oxide plugins are running. VAC is on, so Valve's anti-cheat is watching.
Population
How full is RustServer_5458 right now?
The board shows RustServer_5458 offline, last seen 2 hours ago. Averaged across seven days: 0 players. The high point: 1. Peak traffic in the last 48 hours landed at 03:00 UTC, averaging 1 players.
Where does RustServer_5458 sit in the rankings?
Player hours over seven days place RustServer_5458 at #5,676, among the top 25% of ranked servers.
Wipe days
What is the wipe schedule on RustServer_5458?
To tell its rhythm, more of RustServer_5458's wipes need to be on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 18 days 12 hours ago, its current world was made.
What does wipe day look like on RustServer_5458?
1 players on average is what its recent wipes drew at their busiest. 2 hours after the wipe, the crowd peaked on the latest wipe.
Connect
How do I join RustServer_5458?
Press F1 in Rust, bring up the console and enter client.connect 133.88.101.27:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.
GlossaryServer tags
what each one meansPublished as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp1
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.