Rust Player Stats
Live UTC 42,840 playing

Online 133.88.118.195:28015 checked 12m ago

RustServer_2680

moddedoxide
Players now0
Slots20
Full0%
7-day average0peak –
Rank#15,273top 69%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 20 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps43
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123407:0016:0002:0011:0020:0005:00

Hourly average and peak, UTC.

FitnessServer performance

02040608007:0016:0002:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 27 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 16:22 UTC27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is RustServer_2680 online, and how reliable is it?

Online now, RustServer_2680 is up. The reported uptime puts the last restart at roughly 6 days 7 hours ago. 99% of the time over the last 7 full days, which is 167 of 168 hours up. On 13 September 2026, Rust Player Stats saw it for the first time.

Does RustServer_2680 run smoothly?

Averaging 43 server fps across the last 48 hours, it held a floor of 22. Its entity count reached 101,873: buildings, deployables and the rest of the world. The memory ceiling was 4,467 MB. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is RustServer_2680 on?

Rust network protocol 2634 and build 166586 on Linux: that is the setup at RustServer_2680. Steam updates your game for you, but the protocol has to match to join.

Where is RustServer_2680 located?

No region is published by RustServer_2680. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. You will find it at 133.88.118.195:28015.

Server tags

What do the server tags on RustServer_2680 mean?

Tags published by RustServer_2680 and picked up by the in-game browser: gmrust (Game mode): Survival, standard Rust style; mp20 (Max players): Slot count: 20; ts8 (Group limit): Teams cap at 8, the game default; v2634 (Protocol): Your game must be on protocol 2634 to get in; cs166586 (Build): Build number: 166586; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is its category: plugins or settings change how it plays. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include RustServer_2680?

The Rust Player Stats lists that include RustServer_2680 are: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server rules

Which map is running on RustServer_2680?

Size 4,250, seed 326082026: that is the procedural map RustServer_2680 runs, generated by the game. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on RustServer_2680?

The name of RustServer_2680 does not say what the gather rate is. Up to 8 players to a group, which is the default. survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded: plugins or settings change the game. Oxide plugins are running. Anti-cheat is on: VAC.

Live counts

What is the population on RustServer_2680 at the moment?

The board shows RustServer_2680 at 0 players, with 20 slots in total. Averaged out across the past week, the count is 0 players.

Where does RustServer_2680 sit in the rankings?

The last seven days put RustServer_2680 at #15,273 on player hours: top 69% of all ranked servers.

Wipe schedule

What is the wipe schedule on RustServer_2680?

To tell its rhythm, more of RustServer_2680's wipes need to be on record. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. The world it runs now was made 27 days 14 hours ago.

What does wipe day look like on RustServer_2680?

At their busiest, its recent wipes drew 2 players on average. The crowd reached its peak 27 hours after the latest wipe.

Connect

How do I join RustServer_2680?

Console route: F1 in Rust, then client.connect 133.88.118.195:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp20
Max players Slot count: 20.
ts8
Group limit Teams cap at 8, the game default.
v2634
Protocol Your game must be on protocol 2634 to get in.
cs166586
Build Build number: 166586.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.