Online 134.195.196.127:7081 checked 10m ago
OldTimmyQC
By the numbersMatch stats
against its 1 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 33% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 01:16 UTC28d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Operator and location
Is OldTimmyQC online, and how reliable is it?
The lights are on at OldTimmyQC: online as you read this. About 4 days 2 hours ago is when it restarted, judging by its reported uptime. 99% of the time over the last 7 full days, which is 167 of 168 hours up. On 13 September 2026, Rust Player Stats saw it for the first time.
Does OldTimmyQC run smoothly?
Averaging 99 server fps across the last 48 hours, it held a floor of 80. Its entity count reached 47,459: buildings, deployables and the rest of the world. Memory use reached 2,698 MB. Lag, to a player, is these two together: low fps and a rising entity count.
Which Rust version is OldTimmyQC on?
On Linux, OldTimmyQC runs Rust network protocol 2635 and build 168909. Same protocol or no entry: your game must match, and Steam keeps it updated for you.
Where is OldTimmyQC located?
No region is published by OldTimmyQC. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. 134.195.196.127:7081 is the address.
Lists and filters
What do the server tags on OldTimmyQC mean?
The game's server browser reads these tags from OldTimmyQC: gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): It holds 1 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.
Which Rust Player Stats lists and filters include OldTimmyQC?
The Rust Player Stats lists that include OldTimmyQC are: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
Which map is running on OldTimmyQC?
The procedural map on OldTimmyQC is size 3,000, generated by the game from seed 2007450243. You can look at it on RustMaps from this page, since size and seed give the same map.
What are the rules and settings on OldTimmyQC?
The name of OldTimmyQC does not say what the gather rate is. The cap is 8 players per group, the game's default. survival, build, gather and raid in the standard game. PvP is on, and so is raiding. Plugins or settings change the game, so the server browser lists it as Modded. Plugins in use: Oxide. Anti-cheat is off: VAC.
Population
How full is OldTimmyQC right now?
Out of 1 slots, 0 are taken on OldTimmyQC at this moment. Seven days back gives an average of 0 players and a peak of 1. The busiest stretch of the last 48 hours came at 01:00 UTC, averaging 1 players.
Where does OldTimmyQC sit in the rankings?
Ranked #7,435 on seven-day player hours, OldTimmyQC is in the top 33% of all ranked servers.
Wipe schedule
What is the wipe schedule on OldTimmyQC?
The rhythm of OldTimmyQC's wipes cannot be told yet, because not enough are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 28 days 4 hours ago, its current world was made.
What does wipe day look like on OldTimmyQC?
1 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 0 hours after the latest wipe.
Joining the server
How do I join OldTimmyQC?
In the Rust console (F1) type client.connect 134.195.196.127:7081. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.
GlossaryServer tags
what each one meansPublished as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp1
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.