Online 134.228.179.43:28015 checked 10m ago
LPL-RustDockerServer
By the numbersMatch stats
against its 10 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 11:14 UTC26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Operator and location
Is LPL-RustDockerServer online, and how reliable is it?
The lights are on at LPL-RustDockerServer: online as you read this. Going by the uptime it reports, the last restart came about 2 days 18 hours ago. 99% of the time over the last 7 full days, which is 167 of 168 hours up. Rust Player Stats logged it for the first time on 13 September 2026.
Does LPL-RustDockerServer run smoothly?
The last 48 hours average out at 59 server fps; it never dropped below 53. Up to 123,861 entities sat in the world, buildings and deployables included. Memory use reached 4,385 MB. Lag, to a player, is these two together: low fps and a rising entity count.
Which Rust version is LPL-RustDockerServer on?
On Linux, LPL-RustDockerServer runs Rust network protocol 2635 and build 168909. To get in, your game needs the same protocol; Steam handles the update.
Where is LPL-RustDockerServer located?
There is no region published on LPL-RustDockerServer. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. 134.228.179.43:28015 is the address.
Lists and filters
What do the server tags on LPL-RustDockerServer mean?
The game's server browser reads these tags from LPL-RustDockerServer: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): Slot count: 10; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. At the top of this page the tags give you its players right now, its queue and the date its world was created.
Which Rust Player Stats lists and filters include LPL-RustDockerServer?
The Rust Player Stats lists that include LPL-RustDockerServer are: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server rules
Which map is running on LPL-RustDockerServer?
The procedural map on LPL-RustDockerServer is size 4,500, generated by the game from seed 317670913. Same size, same seed, same map, so RustMaps shows it from this page.
What are the rules and settings on LPL-RustDockerServer?
The name of LPL-RustDockerServer does not say what the gather rate is. Up to 8 players to a group, which is the default. survival, build, gather and raid in the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded: plugins or settings change the game. Oxide plugins are running. VAC is on, so Valve's anti-cheat is watching.
Population
How full is LPL-RustDockerServer right now?
Out of 10 slots, 0 are taken on LPL-RustDockerServer at this moment. Seven days back gives an average of 0 players and a peak of 1.
Where does LPL-RustDockerServer sit in the rankings?
Ranked #6,872 on seven-day player hours, LPL-RustDockerServer is in the top 31% of all ranked servers.
Wipe timing
What is the wipe schedule on LPL-RustDockerServer?
The record holds too few of LPL-RustDockerServer's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 26 days 15 hours ago, its current world was made.
What does wipe day look like on LPL-RustDockerServer?
The average busiest point of its recent wipes was 1 players. The crowd reached its peak 11 hours after the latest wipe.
Connect
How do I join LPL-RustDockerServer?
Console route: F1 in Rust, then client.connect 134.228.179.43:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.
GlossaryServer tags
what each one meansPublished as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.