Online 134.255.222.206:28500 checked 12m ago
Timos 4Netplayers Rust Server
By the numbersMatch stats
against its 16 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 23% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 09:28 UTC26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server details
Is Timos 4Netplayers Rust Server online, and how reliable is it?
The lights are on at Timos 4Netplayers Rust Server: online as you read this. About 34 hours ago is when it restarted, judging by its reported uptime. The last 7 full days put it at 167 of 168 hours up, 99% uptime. Rust Player Stats logged it for the first time on 13 September 2026.
Does Timos 4Netplayers Rust Server run smoothly?
30 server fps on average over 48 hours, and never under 25. Buildings, deployables and everything else in the world pushed the entity count to 92,399. 2,962 MB of memory was the high point. A climbing entity count plus low fps: that is lag, as players experience it.
Which Rust version is Timos 4Netplayers Rust Server on?
On Linux, Timos 4Netplayers Rust Server runs Rust network protocol 2635 and build 168909. Same protocol or no entry: your game must match, and Steam keeps it updated for you.
Where is Timos 4Netplayers Rust Server located?
No region is published by Timos 4Netplayers Rust Server. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 134.255.222.206:28500.
Lists and filters
What do the server tags on Timos 4Netplayers Rust Server mean?
gmvanilla (Game mode): It's vanilla survival; mp16 (Max players): The cap is 16 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded are the tags Timos 4Netplayers Rust Server publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.
Which Rust Player Stats lists and filters include Timos 4Netplayers Rust Server?
You will find Timos 4Netplayers Rust Server on the following Rust Player Stats lists: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
Which map is running on Timos 4Netplayers Rust Server?
The procedural map on Timos 4Netplayers Rust Server is size 4,000, generated by the game from seed 1234567890. The map repeats with that size and seed, and you can view it on RustMaps from here.
What are the rules and settings on Timos 4Netplayers Rust Server?
Nothing in the name of Timos 4Netplayers Rust Server states a gather rate. Up to 8 players to a group, which is the default. survival, build, gather and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the server browser lists it as Modded. Plugins in use: Oxide. Anti-cheat is on: VAC.
Player counts
How full is Timos 4Netplayers Rust Server right now?
Out of 16 slots, 0 are taken on Timos 4Netplayers Rust Server at this moment. The seven-day average sits at 0 players; the peak reached 1. Peak traffic in the last 48 hours landed at 19:00 UTC, averaging 0 players.
Where does Timos 4Netplayers Rust Server sit in the rankings?
The last seven days put Timos 4Netplayers Rust Server at #5,105 on player hours: top 23% of all ranked servers.
Wipe schedule
What is the wipe schedule on Timos 4Netplayers Rust Server?
To tell its rhythm, more of Timos 4Netplayers Rust Server's wipes need to be on record. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 26 days 5 hours ago, its current world was made.
What does wipe day look like on Timos 4Netplayers Rust Server?
The average busiest point of its recent wipes was 0 players. 0 hours after the wipe, the crowd peaked on the latest wipe.
Connect
How do I join Timos 4Netplayers Rust Server?
Press F1 in Rust, bring up the console and enter client.connect 134.255.222.206:28500. The Launch Rust button here does the same, opening Rust via Steam and connecting you.
GlossaryServer tags
what each one meansPublished as mp16,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp16
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.