Rust Player Stats
Live UTC 85,544 playing

Offline 134.255.222.40:24500 checked 24d ago

4Netplayers Rust Server probe 1

moddedoxide
Players now0
Slots10
Full0%
7-day average0peak –
Rank#15,986top 71%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 10 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 71%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct7 Oct9 Oct10 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is 4Netplayers Rust Server probe 1 online, and how reliable is it?

Down at the moment, 4Netplayers Rust Server probe 1 was last seen 24 days 15 hours ago. 0% of the time over the last 7 full days, which is 0 of 168 hours up. The first record Rust Player Stats has of it is 4 October 2026.

Which Rust version is 4Netplayers Rust Server probe 1 on?

Linux carries Rust network protocol 2634 and build 166652 at 4Netplayers Rust Server probe 1. To get in, your game needs the same protocol; Steam handles the update.

Where is 4Netplayers Rust Server probe 1 located?

Nothing on 4Netplayers Rust Server probe 1 states a region. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. The address you connect to is 134.255.222.40:24500.

Lists and filters

What do the server tags on 4Netplayers Rust Server probe 1 mean?

gmvanilla (Game mode): Survival, vanilla style; mp10 (Max players): The cap is 10 slots; ts8 (Group limit): Teams cap at 8, the game default; v2634 (Protocol): Your game must be on protocol 2634 to get in; cs166652 (Build): It runs game build 166652; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded are the tags 4Netplayers Rust Server probe 1 publishes, and the game's server browser reads them. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include 4Netplayers Rust Server probe 1?

The Rust Player Stats lists that include 4Netplayers Rust Server probe 1 are: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules and settings

Which map is running on 4Netplayers Rust Server probe 1?

The procedural map on 4Netplayers Rust Server probe 1 is size 4,500, generated by the game from seed 1234567890. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on 4Netplayers Rust Server probe 1?

No gather rate appears in the name of 4Netplayers Rust Server probe 1. Groups top out at 8 players, the default for the game. It plays as survival, build, gather and raid in the standard game. PvP is on, and so is raiding. The server browser files it under Modded: plugins or settings change the game. Oxide plugins are running. Anti-cheat is on: VAC.

Player counts

What is the population on 4Netplayers Rust Server probe 1 at the moment?

Down at the moment, 4Netplayers Rust Server probe 1 was last seen 24 days 15 hours ago.

Where does 4Netplayers Rust Server probe 1 sit in the rankings?

Player hours over seven days place 4Netplayers Rust Server probe 1 at #15,986, among the top 71% of ranked servers.

Wipe days

What is the wipe schedule on 4Netplayers Rust Server probe 1?

The record holds too few of 4Netplayers Rust Server probe 1's wipes to tell its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 25 days 1 hours ago, its current world was made.

Connect

How do I join 4Netplayers Rust Server probe 1?

In the Rust console (F1) type client.connect 134.255.222.40:24500. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp10
Max players The cap is 10 slots.
ts8
Group limit Teams cap at 8, the game default.
v2634
Protocol Your game must be on protocol 2634 to get in.
cs166652
Build It runs game build 166652.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.