Online 134.255.222.49:21100 checked 12m ago
4Netplayers Rust PB
By the numbersMatch stats
against its 10 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 48% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 05:31 UTC28d ago | 0 | – | running | 0 |
| Tue 29 Sep, 19:30 UTC30d ago | 2 | held half | 2.4 days | 1 |
| Mon 28 Sep, 17:37 UTC31d ago | 2 | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
About the server
Is 4Netplayers Rust PB online, and how reliable is it?
Right now 4Netplayers Rust PB is online. About 23 hours ago is when it restarted, judging by its reported uptime. The last 7 full days put it at 167 of 168 hours up, 99% uptime. On 13 September 2026, Rust Player Stats saw it for the first time.
Does 4Netplayers Rust PB run smoothly?
The last 48 hours average out at 29 server fps; it never dropped below 25. Up to 107,097 entities sat in the world, buildings and deployables included. Memory use reached 3,688 MB. A climbing entity count plus low fps: that is lag, as players experience it.
Which Rust version is 4Netplayers Rust PB on?
Rust network protocol 2635 and build 168909 on Linux: that is the setup at 4Netplayers Rust PB. Steam updates your game for you, but the protocol has to match to join.
Where is 4Netplayers Rust PB located?
Nothing on 4Netplayers Rust PB states a region. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 134.255.222.49:21100.
Tags
What do the server tags on 4Netplayers Rust PB mean?
Tags published by 4Netplayers Rust PB and picked up by the in-game browser: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. At the top of this page the tags give you its players right now, its queue and the date its world was created.
Which Rust Player Stats lists and filters include 4Netplayers Rust PB?
The Rust Player Stats lists that include 4Netplayers Rust PB are: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
Which map is running on 4Netplayers Rust PB?
The procedural map on 4Netplayers Rust PB is size 4,000, generated by the game from seed 1724111549. Same size, same seed, same map, so RustMaps shows it from this page. Its map is called Custom Map.
What are the rules and settings on 4Netplayers Rust PB?
The name of 4Netplayers Rust PB does not say what the gather rate is. Groups top out at 8 players, the default for the game. survival, gather, build, raid: the standard game. PvP is on, and so is raiding. Plugins or settings change the game, so the server browser lists it as Modded. Plugins in use: Oxide. VAC is on, so Valve's anti-cheat is watching.
Population
What is the population on 4Netplayers Rust PB at the moment?
0 of 10 slots are filled on 4Netplayers Rust PB right now. Averaged across seven days: 0 players. The high point: 1.
Where does 4Netplayers Rust PB sit in the rankings?
Player hours over seven days place 4Netplayers Rust PB at #10,691, among the top 48% of ranked servers.
Wipe schedule
What is the wipe schedule on 4Netplayers Rust PB?
No next wipe can be predicted for 4Netplayers Rust PB, because it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 28 days 2 hours ago is when its current world was made.
What does wipe day look like on 4Netplayers Rust PB?
The average busiest point of its recent wipes was 1 players. 0 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.
Connect
How do I join 4Netplayers Rust PB?
In the Rust console (F1) type client.connect 134.255.222.49:21100. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.
GlossaryServer tags
what each one meansPublished as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.